Iray GPU rendering, scene starting tips
I started to do the tutorials last night and I have a few questions.
1. How to enable Iray to use my GPU, not my CPU?
Right now I have enabled both graphics (in the BIOS) - dGPU and iGPU (using it for my IPS 1440p monitor, which also runs the program)
My GPU is more than enough for the tutorials for sure - Asus Strix 1070ti (factory OC)
The problem with the CPU rendering is - my PC becomes unusable for 30 seconds. Clicked on every window where it had "Render Settings" but couldn't find it.
2. What is the correct way to start a scene?
Background -> Model -> Clothes
Model -> Adjusting it -> Clothes -> Background
Model -> Clothes -> Adjusting it -> Background
Currently, I created my model, adjust every single thing, that I wanted, but when adding clothes, that should fit this model, they look like crap, the collision is broken. Tried right click and "Fit into the model" (or something like this) but nothing happens. The same goes for the hair and mustaches/beards, my character is looking like after four sessions of chemotherapy. I am not sure if my adjustments, to the body, broke them or something else.
Comments
In Render Settings, click the Advanced tab. From there you can enable/disable CPU rendering.
There are only 2 ways to do a scene: 1.) Your way 2.) Everyone else's way
In other words, just do what works for you. I like to model the characters first because it's easier to move them with nothing else loaded in the scene. After I have the characters (and maybe furniture if they're sitting), then I add clothes, then background. Then I make any cosmetic adjustments, morphs, adjust textures, etc.
My flow for scene creation goes like this..
I admit that my process can take a while. Especially with all the test rendering I do. But I feel like working in pieces like this allows me to work on "scenes" that are smaller and faster to work with and render than if I tried to do everything I just described within the final setting.
In my YouTube tutorial channel I've actually made a video with my complete workflow. It has improved a lot since then, but I think it's still a viable video.