Applying built-in Daz 4 Toon shader to single objects

ChromaDrakeChromaDrake Posts: 288
edited December 1969 in New Users

Is there a way to apply the cartoon shader build into DAZ 4 to a specific object in a scene, rather than the whole scene? I would like to combine it with PWToon using PWtoon for some objects and the cartoon shader for others.

Any help would be great! Thanks!

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,074
    edited December 1969

    The toon mode will have no effect on surfaces that use pwToon (or any shader other than DAZ Default Shader). What the option does is tell DS to use alternative code on surfaces using the DAZ Default Shader.

  • ChromaDrakeChromaDrake Posts: 288
    edited December 1969

    The toon mode will have no effect on surfaces that use pwToon (or any shader other than DAZ Default Shader). What the option does is tell DS to use alternative code on surfaces using the DAZ Default Shader.

    Ah, ok! Thanks for the info.
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