Is it possible to convert BF2 textures to Genesis?

Knight22179Knight22179 Posts: 1,195
edited December 1969 in The Commons

With GenX getting an upgrade (hopefully soon) and with it's "still future" capability of transferring morphs from BF2 to Genesis, I was just wondering if it's possible if I could convert BF2 textures (V6, Gia, M6, etc) to Genesis.

If it's not possible, then, to all Vendors, please consider this a request as a product that should be made. I'd pay money for something like this.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,424
    edited December 1969

    You could use map Transfer to bake the maps to the Victoria 5 UV set, if you have V5 for Genesis. Other than that, I don't think so.

  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    Thanks, Richard. :) Know of any tutorials on how to bake the maps to V5's UV set? It doesn't necessarily have to be from BF2 to Genesis but if there are similar tutorials that I could learn from that can give me the results I want, that'd be great. :)

  • Canary3dCanary3d Posts: 2,033
    edited December 1969
  • Knight22179Knight22179 Posts: 1,195
    edited December 1969

    Thank you, Canary3D. ;)

  • zawarkalzawarkal Posts: 1,018
    edited December 1969

    Not sure if this is what you are looking for, but there is a free script out on sharecg that changes the surface names from g1 to g2f and from g2f to g1...

    this is supposed to allow you to use a texture between the models

    look for BlackFeather1973 - Genesis1 surfaces for G2F and vice versa

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