Is it possible to convert BF2 textures to Genesis?
![Knight22179](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/305/n9C4EB7D65003.png)
With GenX getting an upgrade (hopefully soon) and with it's "still future" capability of transferring morphs from BF2 to Genesis, I was just wondering if it's possible if I could convert BF2 textures (V6, Gia, M6, etc) to Genesis.
If it's not possible, then, to all Vendors, please consider this a request as a product that should be made. I'd pay money for something like this.
Comments
You could use map Transfer to bake the maps to the Victoria 5 UV set, if you have V5 for Genesis. Other than that, I don't think so.
Thanks, Richard. :) Know of any tutorials on how to bake the maps to V5's UV set? It doesn't necessarily have to be from BF2 to Genesis but if there are similar tutorials that I could learn from that can give me the results I want, that'd be great. :)
SickleYield has a tutorial over at DA: http://sickleyield.deviantart.com/journal/Tutorial-The-Map-Transfer-Utility-368686796
Thank you, Canary3D. ;)
Not sure if this is what you are looking for, but there is a free script out on sharecg that changes the surface names from g1 to g2f and from g2f to g1...
this is supposed to allow you to use a texture between the models
look for BlackFeather1973 - Genesis1 surfaces for G2F and vice versa