.FBX and/or .Dae from Blender 2.7/2.8/etc to Daz Studio HELP
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Is there really no current solution to get a fully rigged figure from Blender to work within Daz Studio without it explding and getting massivly deformed?
I have searched for answers everywhere time and time again and the last resort I have seen is to just rig the .obj version of the model within daz studio itself??? (Which I do not perfer to do if somebody else has already rigged the model very VERY well within Blender)
Post edited by Viper016 on