Issue with EJ Body Shape and Detail Morphs
I bought and installed EJ Body Shape and Detail Morps yesterday. Now one of these morphs, 'Upper Abs Only' is being dialled in on characters in scenes I saved before I bought the product. I have never used this morph before.
I dialled it to 0, but instead of disappearing from the list of currently used morphs it persists.
I shaped a new character subsequent to installation of the morph package and even used one of the EJ morphs. I did not use 'Upper Abs Only'. When I open the saved scene the 'Upper Abs Only' morph is absent.
Is this a bug? Can anyone suggest how I can get rid of the 'Upper Abs Only' morph?
Comments
Do you see the morph on the figure in Currently used? Are you getting any warning when you load the scene with your figures? Did you load a fresh figure and does it happen to the new one?
Yes, I see the morph in Currently Used.
There are no warning messages when I load the scene with figures.
After further testing it appears the morph appears when a pose is applied to the figure. I loaded a new scene, loaded base Gen 8 Female. No changes at all to the base figure. Applied a pose and the 'Upper Abs Only' morph suddenly appears in the Currently Used list. Perhaps this is why the morph doesn't disappear from Currently Used when it is dialled to 0 like other morphs - because the pose was still applied?
That morph is linked by addition to the Abdomen Upper Bend and to the Body Rectangle shape, so it kicks in when either is applied - I wonder if one of those should be multiplying rather than adding, so it shows only when both are set. You could open a Technical Support ticket to query this. In the emantime just zeroing it will clear the effect, it's showing as used becuase it has a non-zero local value to offset the non-zero value from the bend.
Thanks all, appreciate the help. I'll lodge a ticket.
We have an update ready, and it will be soon available :)
Brilliant, thank you.