Active Pose Tool Crashing After Pinning DAZ 3D 4.11

Trash PandaTrash Panda Posts: 111
edited June 2019 in Daz Studio Discussion

I pin with the "Pin at both" setting with the active pose tool. I pin both feet and shins. Then I pin the forearms and hands. Then I proceed to move the pelvis and then DAZ 3D 4.11 crashes. 

I've played around with the pinning and active pose tool in 4.11 and it does seem to crash in other pinning varations. It seems to be less stable in general. 

Anyone else having issues with the active pose tool and pin at both?

Edit: Seems like even if you just pin both hands and both toes and then pose the central part of the body DAZ 4.11 crashes.

Post edited by Trash Panda on

Comments

  • CinusCinus Posts: 118

    I pin with the "Pin at both" setting with the active pose tool. I pin both feet and shins. Then I pin the forearms and hands. Then I proceed to move the pelvis and then DAZ 3D 4.11 crashes. 

    I've played around with the pinning and active pose tool in 4.11 and it does seem to crash in other pinning varations. It seems to be less stable in general. 

    Anyone else having issues with the active pose tool and pin at both?

    Edit: Seems like even if you just pin both hands and both toes and then pose the central part of the body DAZ 4.11 crashes.

    Yes, I have run into the same problem. Seems to not crash (or at least crash less) if you use "Pin at end" or "Pin at Origin" instead of "Pin at Both". "Pin at Both" seems to work OK as long as you only pin one or two body parts.

     

  • Trash PandaTrash Panda Posts: 111

    Yea, it seems like Pin at Origin actually pins stuff like the toes and such now more than before. And yea the "pin at origin" does crash less.

    But it seems like the pins crash when you pin enough parts of the limbs that puts the character in a way that the limbs "feel" like they are unable to move. 

    I've actually gotten the pin at origin to crash when you pin both hands and the fingers along with the feet which prevents any movement for the end limbs.

  • I'm generally having a crash to desktop when using the active pose tool, also. Didn't have any problems with it prior to the recent update. Now, frequent crashes, regardless of whether or not parts of the figure are pinned or not. This even applies when I create a new scene and not just one where I have extensively used the tool before.

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