Daz>Blender plugin-help getting tanned skin colors transfered, bake skin textures?
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Hi,
I was finally able to get the Diffeomorphic plugin installed and it works OK except for the skin textures. I used V3D's Wet and Tanned Skins for G8F to give my character a tanned appearance. But the base texture maps are what is getting ported over to Blender not the tanned ones. So is there a way to get the tanned appearance over there too? i read that Daz3ds has a bake texture function so i was wondering if that would work for what i want. I've tried using and HSV node in Blender cycles render and at first i thought it looked fine. But in different lighting situations and upon closer examination i think i like the way it looks in Daz better. I want the character to 100% look in Blender the same way it looks in Daz...not "kinda like it" and i just dont think i'm good enough with messing around with blender nodes to get that look.
https://www.daz3d.com/wet-and-tanned-skins-for-genesis-8-females
Comments
https://www.daz3d.com/forums/discussion/330436/copying-daz-tan-appearance-in-gimp#latest