WASN'T THERE A FIX FOR WONKY EYES AFTER MAKING A MORPH?
MAC-X
Posts: 107
in The Commons
Am I crazy? I could have sworn there was a fix for repositioning eyes for Genesis 8 due to the fact that sometimes the eyes kinda go wonky after creating a morph. I've searched and I can not find it anywhere on the forums... I'm lost and desperately need it...
Comments
Thanks for the assist, Richard. Greatly appreciated however I will not be able to attempt the fix you gave me as when I opened Daz Studio and loaded genesis 8 female my morph was nowhere to be found. Though a search for the dsf file in windows explorer shows it's where it should be. So I have no idea... But thank you for your time in responding...
Did you check in other groups in the Parameters pane? Is there an error relating to the morph in the log - Help>Troubleshooting>View Log Fle?
I'm not sure what the problem was. But I fixed it by going to the folder and cutting it closing the folder and then reopening it then pasting the dsf folder back into the morphs folder and it fixed it. So I am not sure what was going on there. And I also went to look at one possible simple thing that may have caused the right eye to look odd and I found it. Somehow use limits had gotten unchecked for the right eye. But I still needed the instructions you explained earlier because I have a couple of male character morphs that have the eye problem attached to those as well. So I'm glad you gave me the fix for that! I want to try and become a Daz artist and so I wanted to have 2 male characters and 2 female characters completely ready and working before attempting to submit anything. So THANK YOU very much for your time... I may hit you up with a couple more questions in the near future if that's ok.
hi, richard i used your method and it wotked great, but made a new g8 moprh in a new scene and now i cant get the list to select the eyes to follow your steps, there is no list it just says selesction and rigidty nothing like it did before, is it the faverites ? becuase nothing in the scence has any favs other than the new morph do i remove favs from somewhere else , thank you
Groups are polygon tags, you are in vertex mode from the last edit. Right-click>Selection Type>Polygon Selection should put you back to the starting point, from which you will be able to select the group or surface.
This type of edit (clearing deltas from favorites) is not saved in a scene file. It is possible to save this as a new morph. I would do this on a clean scene with only the G8 loaded and in the default pose. No clothes, no hair, no props, no eyelashes or tear. Save this as a character or shaping preset.
Do the steps Richard gave you to fix the eyes. You can also reposition the eyeballs if needed, as they may be out of place.
Once you are happy with the look, change the mesh resolution to BASE. Export this as OBJ at 100%.
You may need to restart Daz Studio, I think the morph deltas you changed will remain the same on that morph until you restart. So you need to restart Daz again.
Load your character or shaping preset from earlier. Change the mesh resolution to BASE again.
Now use Morph Loader Pro to import the OBJ you made as a new morph shape at 100%. Save this with a special name that does not conflict with any other morph names. Pick the location in a logical place like actor>face>eyes. Toggle Reverse Deformations ON. Click OK.
Now you have a new morph with the name you created in the Parameters tab. You can locate with a quich search in the parameters tab and test it out.
OPTIONAL: You can perform an Adjust Rigging to Shape and then ERC freeze. These can help the eyes pose better if you had to move the eyes a lot in previous steps.
Save as a new morph. Use your name as the vendor, BTW this does not turn you into a Daz vendor. Remember the location you set earlier, you need to drill down to that exact spot by opening the triangles. DO NOT CHECK ANY BOXES UNTIL YOU SEE YOUR MORPH NAME. Doing so will screw up everything. Badly. You should be terrified of accidently checking the wrong boxes. When you see your morph name, check the box beside it, you will see it automatically check some boxes leading up to your morph, that is ok. Select save.
Now you have created your own morph. You can apply this new morph to any scene you have made, even other Genesis 8 characters. If by chance you screwed up, you can delete your morph by going to the data folder and locating it. Data>DAZ 3D>Genesis 8>Female (or Male)>Morphs> Your vendor name> Your morph name. You can also do this in Daz under the parameters tab and turning edit mode on, and right clicking your morph. Either way works.