Breast Control 8 - Morph target changes as I use Puppeteer
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Hi there!
I am using Breast Control 8, in a Genesis 8 figure and trying to to bring Daz characters into Unreal Engine 4
I am following this guide:
https://www.youtube.com/watch?v=Ob73cexdD_w
I made use of this method before and it worked just fine, however, for some reason when I apply keys to the timeline using puppeteer with Breast Control, I get morphs values changes too. (i.e. when I move breasts, the size morph is changed too, also some other applied morphs to the body)
I put a gif here showing the problem, (contains nudity)
https://i.imgur.com/TUYoa8T.gif
Someone know if this is some kind of bug o it is meant to work this way?
I could re-adjust all the morphs in each keyframe, but I think that would be too tedious.
Thanks in advance and excuse my English.