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Thank you for all your efforts. I've started using canvases pretty much exclusively, and there's usually one that's underlit and it's either mask the noise to keep some highlight or ditch it. I don't find that the denoiser is suitable for most of what I do, but for that kind of situation it would be a great tool to have in the old back pocket.
Un gros merci pour tous ce que tu fais. J'apprecie beaucoup! :)
here's a test
i downloaded 6Kx3K equirectangular exr images from http://www.cgchannel.com/2015/06/download-six-free-high-resolution-interior-hdris/
then i ran a batch file to use imagemagick freeware command-line utility to convert it to .pfm
c:\imagemagick\convert "I:/IBL/__MACOSX/canada_montreal_loft_max_sunny.exr" "I:/IBL/__MACOSX/test1.pfm"
then i applied this pfm image as an environment for iRay renderer
for unknown reasons it was upside down
so i rotated the environment around the X axis by 180 degrees
and we can see the image is valid, i reduced luminosity from 2 to 1
Now when i try to denoise this pfm image using the denoiser, i get this message:
Error: big-endian PFM images are not supported
so i have to tell imagemagick to convert it to little-endian ( 16 bit numbers RGB are in fact two 8-bit bytes, and the endian thing determines which of the 2 bytes comes first )
... and if i try using the mcjdenoise script to process the exr file ... imagemagick produces the little endian pfm file, the the intel denoise utility accepts it, starts denoising it 0%...3%...6%... and it freeze-crashes my pcWow, that would be great. HDR denoising! Great work
as you may know you can get a daz script that uses the power of Intel's Open Denoise utility to denoise images rendered by renderers like Daz Iray
https://sites.google.com/site/mcasualsdazscripts9/mcjdenoise
but when using the old versions of the Intel denoiser ( v0.9?) to denoise big images like 6000x3000 pixels, you may run out of memory and your PC may freeze ( it did for me )
but version 1.0 of the denoiser will make it less likely ( it did for me )
https://openimagedenoise.github.io/downloads.html
for this test i used one of the 6 free exr environment maps from here:
https://gumroad.com/l/hdri-free-pack
in other news i didnt work on the HDR format issue
i mean denoising an .hdr file ... didnt work when i tried it
but i may fix that today
1547/5000
I want to ask for help. I installed mcjDenoise. Unfortunately, it doesn't work for me. I get this error message. INFO:
C: \ Program Files \ DAZ 3D \ DAZStudio4> "C: /Denoise/ImageMagick-7.0.10-Q16/magick.exe" "C: / Users / Carpathian / Documents / DAZ 3D / Studio / Render Library / Merci.jpg "-endian LSB" C: / Users / Carpathian / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_inp.pfm "
INFO:
C: \ Program Files \ DAZ 3D \ DAZStudio4> "C: /Denoise/oidn-1.2.0.x64.vc14.windows/bin/denoise.exe" -ldr C: / Users / Carpathian / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_inp.pfm "-o" C: / Users / Carpathian / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_out.pfm "
ERROR magick.exe: unable to open image 'C: / Users / Karparti / Documents / DAZ 3D / Studio / Render Library / Merci.jpg': No such file or directory @ error / blob.c / OpenBlob / 3496th
INFO: Loading input
C: \ Program Files \ DAZ 3D \ DAZStudio4> "C: /Denoise/ImageMagick-7.0.10-Q16/magick.exe" "C: / Users / Carpathian / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_out. pfm "-quality 100%" C: / Users / Carpathian / Documents / DAZ 3D / Studio / Render Library / Merci_out.jpg "
ERROR Error: cannot open image file: C: / Users / Kßrpßti / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_inp.pfm
magick.exe: unable to open image 'C: / Users / Kárpßti / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_out.pfm': No such file or directory @ error / blob.c / OpenBlob / 3496th
process exited
Someone please help me. I'm getting this error message from Denoise.
C: \ Program Files \ DAZ 3D \ DAZStudio4> "C: /Denoise/ImageMagick-7.0.10-Q16/magick.exe" "C: /Denoise/Images/2.jpg" -endian LSB "C: / Users / Carpathian / AppData / Roaming / DAZ 3D / Studio4 / temp / temp_inp.pfm "
It's working perfectly on my desktop, but I'm getting an error on my laptop:
INFO:
H:\DAZ 3D\DAZ 3D\DAZStudio4>"C:/Program Files/ImageMagick-7.0.10-Q16/magick.exe" "D:/Render Library/ner5test.png" -endian LSB "C:/Users/Win 10/AppData/Roaming/DAZ 3D/Studio4/temp/temp_inp.pfm"
INFO:
H:\DAZ 3D\DAZ 3D\DAZStudio4>"C:/Users/Win 10/Desktop/3D/Daz3D Postwork Helpers/Denoiser/oidn-1.2.1.x64.vc14.windows/bin/oidnDenoise.exe" -ldr "C:/Users/Win 10/AppData/Roaming/DAZ 3D/Studio4/temp/temp_inp.pfm" -o "C:/Users/Win 10/AppData/Roaming/DAZ 3D/Studio4/temp/temp_out.pfm"
INFO: Loading input
INFO: Resolution: 1080x1920
INFO: Initializing
H:\DAZ 3D\DAZ 3D\DAZStudio4>"C:/Program Files/ImageMagick-7.0.10-Q16/magick.exe" "C:/Users/Win 10/AppData/Roaming/DAZ 3D/Studio4/temp/temp_out.pfm" "D:/Render Library/ner5test_out.png"
ERROR Error: SSE4.1 support is required at minimum
ERROR magick.exe: unable to open image 'C:/Users/Win 10/AppData/Roaming/DAZ 3D/Studio4/temp/temp_out.pfm': No such file or directory @ error/blob.c/OpenBlob/3539.
You can download CPUID to see if your processor supports SSE4.1. If it does not, you are out of luck.
Thanks for that. I've just run the program, and the processor only goes up to SSE4A. Although I could've sworn that I had denoiser running on my laptop before the last wipe :/
Thanks again. :)
so... here comes the idiot retard in the thread... sorry TT'
i'm NOT tech versed.
nonetheless, i managed to:
- read your installation instructions/your OP and maybe probably understand a little... i think. at least some words made sense...
- download CPUID and run it, hurray my laptop supports SSE4.1 like in your jpg
- download your zip and install it in daz' scripts
- download the zip imagemagick and install it in program files
- download the zip intel open image denoiser (oidn-1.2.1.x64.vc14.windows.zip)
hey, this is actually a real feat for me, i must be in an especially brainy day. unlike the other days where i came here, saw all the to-do's, and ran away XD
but now i'm stuck, i have not the slightest idea where to "install" the bits from the oidn zip.
and not helping, whatever is written on their website or the included pdf doc is making me want to run away screaming tearing at my hair, or sit on the floor and cry. it's written in tech-english, but for me it would make just as much sense in mandarin chinese... also in the pdf they explain a trillion things i really, really don't wanna know... except where to install it... >_<
HALP?
EDIT: ok i re-read your instructions. does "any folder where your OS allows execution" mean anywhere BUT NOT program files?
ok i created a folder to put all those special progs, far away from program files where no admin is needed...
EDIT: WOW! it worked! and the result is awesome!
thank you so much for creating this little gem, you have no idea how happy i am! i can go back to renders i had discarded as total failures and denoise them so they look great! thx thx thx thx! :)))))))))))
With all due respect (I use many of your scripts), but ... this one is too inconvenient.
Firstly, it requires ImageMagic, which is completely useless if we already have other 2D editors.
Secondly - it is not needed at all. Alas. Declan Russell has long written a CLI utility that doesn't require third-party software for Intel OpenImage Denoiser (also for Nvidia AI) and you just need to add a few lines to the registry to get denoise in 1 click.
Agree that this is much easier.
I'm happy to have it as a Daz studio script tbh But yeah, I already had ImageMagic installed i think.
Welcome! Denoise and its components have been installed as described. I also provided the paths. When I start the script, it also loads the image and then I get the error message "File or directory does not exist"
Me, and my Intel UHD620, are forever in your debt.
Looks great! And another vote for implementing into standard Daz.
Has anyone here used this on macos? When I try to browse to select the path for imagemagick and oi denoise it will not let me select anything - have changed the browsing selection from exe to all files, but cannot select the binary unix executable files for them (or any files).
looks like my macbook is so old i wont be able to install imagemagick
but i will look into the selection issue
here you can see on a PC how i selected imagemagick's convert utility which is now named magick
and the intel denoiser is oidenoise
come to think of it, since you said you cant select the exe ... it may mean you did not download the intel denoiser for Mac but instead the one for PCs
anyway i will return to the scary world of my old macbook and see if i can install the denoiser package
thank you - i installed the binary package for mac, no exe files
on my PC, i downloaded the macos version as a tar or gz
and oidnDenoise is in
D:\denoise\oidn-1.2.4.x86_64.macos.tar\oidn-1.2.4.x86_64.macos\bin
in the Daz script when came time to select it
i browsed to D:\denoise\oidn-1.2.4.x86_64.macos.tar\oidn-1.2.4.x86_64.macos\bin
i type * on the entry line
and i clicked on oidnDenoise
of course i cant use that denoiser on a pc, but it shows something :)
ok ok i go back to the mac
ok now i see the 3 binaries are grayed outr and cant be selected
they are maked as Unix Executable files
so i google "cant select unix ececutable files"
ok now i see the 3 binaries are grayed outr and cant be selected
they are maked as Unix Executable files
so i google "cant select unix ececutable files"
ok i found the solution
in the script, which you can open in a notepad or in the daz script IDE tab
if you search for the 2 lines that read
"exe Files (*.exe)"
you replace this with
"Any File"
and the mac will now let you click on the denoiser oidnDenoise
i will update the version on my web site in the next mninutes
( though this takes longer with the new web page format that gopogle forced us to adopt )
new for 2021 - Mac Compatibility
January 19th 2021 15:15 the file type for imagemagick and Intel Open Denoise was changed from (*.exe) to "Any File" for MAC issues with opendenoise which is extensionless
Right on, thank you. I changed the lines in the script (used TextEdit), will check it when my current renders are done (or after I sleep).
That worked to let me select the binaries, but I'm getting the message "Could not start the process" when clicking on Apply/Create Output Image. The binaries selected are "magick" and "oidnDenoise"
i'll see if i can fix this