dForce Hair for Big Cat 2

I just bought the dForce Hair for Big Cat 2 - I loaded the ordinary Lioness actor added the
Oso material and tried to simulate with D-force but gota a notice "No object to simulate"
So what is the DForce with this product?

 

I am not supposed to load a LAMH or Catalyzer actor? am i!
 

Comments

  • LeanaLeana Posts: 11,693

    What version of DS do you use? The new dForce hair features were introduced in 4.11.

  • My 3D SpinMy 3D Spin Posts: 608
    edited June 2019

    Ok i uppgrade to 4.11 AND I STILL GET THE SAME NOTICE !

    Usless ******** product it is!
     

    Post edited by Chohole on
  • Richard HaseltineRichard Haseltine Posts: 100,833

    You need to use 4.11 - if you don't currently want to change the General Reelase version install the Public beta instead (currently they are the same).

  • My 3D SpinMy 3D Spin Posts: 608
    Leana said:

     

     

    You need to use 4.11 - if you don't currently want to change the General Reelase version install the Public beta instead (currently they are the same).


           I am using the 4.11 i updated it from 4.10 but the problem remains!

  • Richard HaseltineRichard Haseltine Posts: 100,833

    Please list the exact steps you are taking.

  • SimonJMSimonJM Posts: 5,980

    I am in the middle of something else I'd check to be sure, but ... I seem to recall there is a hair 'object/itrem' that needs adding, NOT just the textures for that. Unless that gets added there won't be a dFiorce item in the scene.

  • My 3D SpinMy 3D Spin Posts: 608

    I Load the Big cat - I add the OSO fur texture file-I click on simulate
    Nothing happens- Even after adding the OSO there is nothing
    resembling any fur on the cat to begin with!

  • SimonJMSimonJM Posts: 5,980

    Setp-by-step ..

    Load DAZ Biig Cat 2.duf (Figues> Animals> or My Library\Animals\DAZ Big Cat 2)

    Load Oso Big Cat 2 Fur .duf ((Hair> Body> or My Library\Animals\DAZ Big Cat 2\Hair)

    Load a texture (Materials> Iray> Hair> Hair Colors> or My Library\Animals\DAZ Big Cat 2\Breeds\Oso3D)

  • LyonessLyoness Posts: 1,615
    SimonJM said:

    Setp-by-step ..

    Load DAZ Biig Cat 2.duf (Figues> Animals> or My Library\Animals\DAZ Big Cat 2)

    Load Oso Big Cat 2 Fur .duf ((Hair> Body> or My Library\Animals\DAZ Big Cat 2\Hair)

    Load a texture (Materials> Iray> Hair> Hair Colors> or My Library\Animals\DAZ Big Cat 2\Breeds\Oso3D)

    and render. 

    I don't see the hair results until I render

  • LyonessLyoness Posts: 1,615
    edited June 2019

    double post

    Post edited by Lyoness on
  • SimonJMSimonJM Posts: 5,980
    Lyoness said:
    SimonJM said:

    Setp-by-step ..

    Load DAZ Biig Cat 2.duf (Figues> Animals> or My Library\Animals\DAZ Big Cat 2)

    Load Oso Big Cat 2 Fur .duf ((Hair> Body> or My Library\Animals\DAZ Big Cat 2\Hair)

    Load a texture (Materials> Iray> Hair> Hair Colors> or My Library\Animals\DAZ Big Cat 2\Breeds\Oso3D)

    and render. 

    I don't see the hair results until I render

    When I load the actual hair/fur object I see the 'guide hairs', but as you say don't see the actual hair until I render (and if I simulate before I render I see neither cat nor hair ... bug report in and accepted)

  • My 3D SpinMy 3D Spin Posts: 608

    I finaly found the Fur under hair menu in smart content - But as soon as i start the Render my Computer totally Freezes. 
    Even the clock stopps! what wrong with this product?

  • Richard HaseltineRichard Haseltine Posts: 100,833

    Strand based hair requires that a lot of data be trasnferred to Iray - across the PCIe lanes if you ar eusing the GPU. That does tend to freeze, or at least slow, the system for a bit. Depending on the specifications you may need to let it sit for a while. Strand based hair is quite slow to render too, as you may already be aware from sets that used baked strands from other applications (e.g. some of Neftis' recent hairs).

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