Facial expressions - ARKit

Hi I'm a C4d user who uses daz character and was wondering if there was any way to utilise Apples ARKit to the max.

I can export general face morph and roughly connect them but some i feel it require alot of tweaking and end up not looking so great  

Im using cinversity CV-ar to connect these morphs and animate my character facial expressions through the front facing camera .

Would be great if Daz reslease a pack for Gen8 character morphs which allowed the ease of use of to animate these characters facial expressions

I've attached a screen Shots of the facial expression that the Iphone depth camera can pick up  

If anyone know a smarter and easier way to approach this would be great to hear.

 

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Comments

  • In The FleshIn The Flesh Posts: 157
    edited June 2019
    I've released some free morph packs on ShareCG and gumroad (link in signature) that would get you a fair bit of the way. They are called FaceShifter and are designed to originally work with Faceshift, which is the precursor to the tracking tech in the iPhone. There aren't as many morphs as used in ARKit, but they will get you most of the way
    Post edited by In The Flesh on
  • lornelorne Posts: 0

    I got FaceShifter. It's great! (and thanks for the update!). How do you export the character as an FBX with the morphs in a way ARKit can read them? 

  • I've released some free morph packs on ShareCG and gumroad (link in signature) that would get you a fair bit of the way. They are called FaceShifter and are designed to originally work with Faceshift, which is the precursor to the tracking tech in the iPhone. There aren't as many morphs as used in ARKit, but they will get you most of the way

    Thank you so much !
    It is very usefull . Really thank you . Mariano M

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