Transferring Cameras between Unreal and Daz

Hey all,

I'm working on some animations between Daz and Unreal. I'm using Daz for rendering in Iray and Unreal for environments and backgrounds. I would like to match camera tracking between the two programs but finding Daz cannot import unreal's cameras as an FBX. Does anyone know a workaround for this? 

I was thinking of exporting a cube parented to my camera in Unreal and using that to track the motion. Curious what others would do to solve this.

Thanks!

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