dForce Kay Hair questions
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I have these questions regarding the dForce Kay Hair:
1. Is it possible to make the hair longer - down to the shoulder blades and the middle of the breasts?
2. Is it possible to raise the forehead hairline?
3. How long does it take to simulate and render?
Comments
Not out of the box, it's set up for collar bones length. If you set the length slider higher than 1, eg 1.5, it will be the length you want but the simulation will no longer drape nicely without Surface settings adjusted.
See attached render below - Surface settings changed were
Local Shape Constraint Stiffness = 0.78
Local Shape Constraint Stiffness Bias = 0.3
Local Shape Constraint Stiffness Gain = 0.10
Local Shape Constraint Tip Stiffness = 0.3
Hair Constraint Iterations = 1
PS Points Per Hair = 80
PR Points Per Hair = 80
Also this makes the hair floppier and can cover the face, so you may have to put an invisible sphere prop in front of her face so that the hair can collide against it.
I'll look into doing a longer dForce hair sooner or later. :)
I normally have Hairline Height adjustment morph in my polystrip hair models but left it out of this one because I had the smoothing modifier activated and it negates the hairline height morph. I will consider adding them back in future, thanks :)
For me it takes 20 seconds to simulate (Frames To Simulate = Current Frame). My promo renders are 2600 x 3380 pixels and I set them to 20 minutes.
![](https://www.daz3d.com/forums/uploads/FileUpload/96/09e1f3b20c3135fcc4cb019dde829f.png)
Nice
I always look forward to your hair now I am super excited to see the dforce stuff you come out with -- Big Fan
aww thank you!![blush blush](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/embarrassed_smile.png)
Thanks for you answers AprilYSH!! Maybe DAZ will implement a harispray brush for better control of their dForce Hair.