My first scene ever, where are the problems?
todorivanov09
Posts: 14
This is my first scene and outisdethe lighting (I think I can improve it or at least have some ideas how to do it) , how I can make my bed bigger? The character looks a bit too big for it. And the bet is coming with the whole room. So I guess everything will scale a bit? Also can I make the bed to bend a bit like from the weight of the body?
Can you mention other problems?
Post edited by todorivanov09 on
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Can you select the bed as an item in the scene? If so you should be able to scale it (using the tool or the Parameters pane) - but check where it's scaling from, if the origin is in the middle of the model you may need to move it up and forward to stop it betting buried in the floor and wall.
You might want to add soem more evidence that there's a person living there - a glass of water on the bedside table, clothes or shoes in evidence( depending on how neat the person is).
There isn't any 'room' to move it forward but I will try to make the bed bigger. It took me some time to make the char not 'flying'. Do you have any idea how to make the bed more realistic, like the weight of the guy to be added to the bed and the sheets to be ''bent".
Thanks for the idea with the glass, I will try to add some small stuff, like keys, flip-flops, towels, etc.
For your first scene it's nice, much better than my first :D
Richard has already told you the rest. If you want to make the bed more realistic, it's a little bit more complex, but you can achieve that with dForce.
I have made a fast introductive tutorial about it:
You can also use dForms to, for example, put a dent in the bed - though both dForce and dForm do require actual mesh divisions to work with, if the bed top is a single large polygon they won't do anything. Clicking the little sphere icon next to the camera/view picker button at top-right of the Viewport will let you switch to one of the lined views, which shows the geoemtry of the models (and then use the same button to switch back to Texture Shaded or nVidia Iray mode).
Your off to a wonderful start.....
@LenioTG - Thanks for Dforce Tutorial
You're welcome :D
Why make the bed bigger - Make the figure smaller. Select the figure in your Scene tab then use Parameter Scale and make
it smaller - When you do this the figure, Hair and clothes get smaller!
It looks like me trying to sleep on a "Full" size bed; so I think it looks fine size wise.
If the character is sleeping on top of the covers like that, then dFormers are definitely the way to go. I just used several of them on an image to make a simple plane look like a beach blanket laying on the sand.