HDRI environment not showing up in viewport

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Comments

  • kenshaw011267kenshaw011267 Posts: 3,805

    I've had no luck at all using rendered HDRI's but have used photo ones quite successfully particularly the ones from HDRI haven.

  • Payat ParinPayat Parin Posts: 1,028

    I've had no luck at all using rendered HDRI's but have used photo ones quite successfully particularly the ones from HDRI haven.

    I feel ya! Though lighting and shadows greatly reduce compositing outdoor scenes (an advantage) specially in this case. I guess it depends on the content creator. I mean I like Alessandro_AM but not this particular HDRI of his. There are other environments in his vendor portfolio worth trying.

  • fastbike1fastbike1 Posts: 4,078

    I'm not sure I would blame the HDRI. If you look at the promo images, the "near field" portions look pretty crisp while the background areas look like they DOF or a hze effect applied.

  • Payat ParinPayat Parin Posts: 1,028
    fastbike1 said:

    I'm not sure I would blame the HDRI. If you look at the promo images, the "near field" portions look pretty crisp while the background areas look like they DOF or a hze effect applied.

    He may have applied some PS filters to make it look crisp or so. I read somewhere they do that with promo images. My renders are less blurry near field and very blurry further away (background). I didn't even apply DOF. I rotated the dome around my character, and move my character near and far but the same blurriness exist.

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