Texture atlasing seems broken 4.11
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I'm trying to get the texture atlasing to work but the results always mess up. Is there an extra step that needs to be done to make this work?
I'm testing using the genesis 8 Female with no additional changes.
I'm using Daz Studio 4.11.0.383 64bit on windows 10.
Here are screenshots of the steps I'm taking and the result. Image removed
Hoping someone has a fix. Thanks in advance.
Post edited by Richard Haseltine on
Comments
Please put some simple clothing on the figure - the issue would still be visible with the Basic Wear, for example.
It might be worth trying with Genesis or Genesis 2, in case this is an issue with the UDIMs. I can't recall if they do require extra handling.