Farscape series modeling/morphs in Zb and DS.tS...

foleyprofoleypro Posts: 485
edited December 2013 in Daz Studio Discussion

My first test render of my Character scorpious and the Mask...Next comes the Morphs and then the rest of the body suit. and final Painting in ZB..Then onto Dargo...Then Pilot...
Zbrush4.6 and trueSpace6.6 and Daz Studio 4.6 with Reality and Gimp.Oh and uv mapper for the uv's...Just a test..

ScorpiousMaskTest1.jpg
1024 x 1365 - 298K
Post edited by foleypro on

Comments

  • KhoryKhory Posts: 3,854
    edited December 1969

    Well done! Love the whole farscape world and can't wait to see what you do!

  • foleyprofoleypro Posts: 485
    edited December 1969

    I do love Farscape....best scfi series for 5 years....

  • Takeo.KenseiTakeo.Kensei Posts: 1,303
    edited December 1969

    I was wondering if there were still some truespace users. In what way did you use it if I may ask?

  • foleyprofoleypro Posts: 485
    edited December 1969

    I used tS to push and pull some verts around and then used the luuv plugin to export out...

Sign In or Register to comment.