Is it possible to redo, or edit animation frames where you have made a mistake?

Hi, I am just beginning to animate.  I started to make a 900 frame animation at 30 FPS.  I put my first keyframe at 45 and adjusted the left and right arms.  The next keyframe I went to 90 and readjusted.  When I played it through, I realized I had made an error between 45 and 90.  Is there a way of editing out the movement between 45 and 90?  Kind of starting over from frame 45?  Since I see many errors in my future, I would like to know how you can edit an animation in progress.

Thank you

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,833

    If you don't have a key between those frames this is probably an interpolation issue - how DS fills in the movement between frames - which can be adjusted either using some of Casual's scripts in the Freebies forum or with the KeyMate/GraphMate plug-ins. If you do have keys you can delete them in the timeline, add new ones, or select the frame and adjust the property to edit the key.

  • IvyIvy Posts: 7,165

    If ou have the full license version of animate2 , you could try right clicking & dragging your mouse along the timeline & highlight the keyframes you want to remove , then right click the timeline again and click delete it will just delete the highlighted keyframes only leaving what you did not highlight for removel ,  I am not sure if it works with the free version of animate.  But works about 97% of time removing unwated keyframes for quick redues   unless you baked the keyframes then you will find it will  be much easier to start over once the keyframes have been baked

  • dwstanch13dwstanch13 Posts: 11
    edited July 2019

    Thank you for your reply.  I've bought animate2.  I have it installed and working.  This time I will start over anyway, but in the future I will try your click, drag, and delete procedure.

    Thank you for your tip.

     

    Post edited by dwstanch13 on
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