Adjust G8 Pose and bake it on Skin

Hi, I can adjust the pose using a script I found, but after importing the model in another 3D app and removing the bones,G8 orginal pose will show up instead of the one I made. Any idea of how to bake the pose on skin and make defualt ? Thanks,

Comments

  • Cris PalominoCris Palomino Posts: 11,667

    I'm not sure what you mean. What do you think can be baked from a pose onto a texture. Or are you referring to the mesh as skin?

    Are you trying to make a statue? In that case, I would export and OBJ.

  • I am trying to export the model and keep the blendshapes only I will be re-rigging the model in another application, but the legs setup of G8 is creating problems during the animation, it would be great to have the model at T-pose for easy re-rigging. Till now I could not find away to have the model in daz3d setup for a permenant t-pose. 

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