Adjust G8 Pose and bake it on Skin
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Hi,
I can adjust the pose using a script I found, but after importing the model in another 3D app and removing the bones,G8 orginal pose will show up instead of the one I made.
Any idea of how to bake the pose on skin and make defualt ?
Thanks,
Comments
I'm not sure what you mean. What do you think can be baked from a pose onto a texture. Or are you referring to the mesh as skin?
Are you trying to make a statue? In that case, I would export and OBJ.
I am trying to export the model and keep the blendshapes only I will be re-rigging the model in another application, but the legs setup of G8 is creating problems during the animation, it would be great to have the model at T-pose for easy re-rigging. Till now I could not find away to have the model in daz3d setup for a permenant t-pose.