Posing an imported OBJ
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Hello! I looked all over the Daz store for a good Steampunk Robot, but I had no luck. Then I found this on another site:
https://www.turbosquid.com/3d-models/robot-steampunk-pbr-3d-model-1279833
It looks great! So, I went ahead and bought it. I have used Daz for about a year now, but I always use Daz store or Renderosity models. In this case, I imported it into Daz because I had found an "import OBJ" post from years ago here on the forums. It brought it right in and I intend to use my own shaders on it. However, the odd thing is that I cannot seem to get his arms and legs and such to move. Can one of you professionals tell me what I need to do to be able to use this model correctly in Daz Studio. Thank you!
Comments
It needs to be rigged.
https://www.daz3d.com/forums/discussion/241206/tutorials-for-modelling-creatures-with-rigging
Thanks, I watched that video but my Daz Studio does not have the same options. I noticed I could only find the word "rigging" in Daz if I right click the model. However, if I select "create a control bone" it says I need something called a "weighted map". I have no idea what any of this means since I am a total greenhorn at this with no education on it. Thanks for linking that thread, but I cannot seem to get Daz to make a skeleton rig.
Nevermind, I got a refund. I'll just stick to the Daz store from now on. I'll have to wait for someone to make a cool steampunk robot someday!