DAZ texture and Material
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Hello, i have a question, how to mapping one object in DAZ?
I have to export a bus from blender to DAZ.
DAZ can't get me the blender mapping, how could I do? I should recreate metal, then the glasses, tires etc ...
Thx
Post edited by Chohole on
Comments
If the materials include textures, you'll need to start by applying the Iray uber base, attach the textures, if they don't auto apply or certain ones are missing, and then adjust the dials to achieve the desired looks.
Iray uber base is located in Shader Presets>Iray>Daz Uber by default.
There's also some glass and rubber shader presets you might want to try.
A set i use fairly often is from sharecg.com, here's the link:https://www.sharecg.com/v/81214/gallery/21/DAZ-Studio/DAZ-Iray-car-related-shader-presets-megapack
I find it fairly handy for quick conversion to iray.