Is there a way to "parent" scale?
I'd like several identical objects to scale up in unison. I thought that making instances would do this, but when changing the scale of the original item, the instances don't change at all. Is there a simple way to do this or am I stuck adjusting the scale of each item individually?
Comments
You could use the Property Hierarchy and Parameters pane in Edit mode to link their scale, or if the scene permits just parent them to a common element (such as one of the props) and scale that
I use "Group" a lot, with "Parent in Place" enabled. (You've probably got an icon on one of the bars, but you can always find it under Create in the main menu.) You can group those items temporarily to scale them all at the same… Scale, Rotate, Translate. I've even "grouped" a single item that's been rotated to make translating it easier.
A few things to remember about Groups, from my own observations:
These are not hard and fast rules. I've come across a few items I couldn't figure out what rules they followed when being grouped, and no matter what I tried, I couldn't get them to stay in the same place when grouped; As far as I can recall, they were older props.
I hope this helps.