Save Fit Control morphs to clothing figure
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Is there a way to save the morphs applied with the fit control package to a piece of clothing so the morphs are still available when fitting the clothes to a new figure?
I'm converting an M4 outfit to G2 and then converting that version to g3 male.
Comments
The easiest way would be to save the clothes as a Wearable Preset.
Once you have fitted the converted clothing to your desired figure (eg: M3M basic shape) add the Fit Control morphs, then (with G3M selected, NOT the clothes) go to your File menue, and select: Save as... then chose Wearable(s) preset, and follow the other prompts. This will create a folder under My Library/Presets. I would suggest giving it an unique name, such as 'M4-G3M ***'
You'll select the clothing from a menu;) You could also save the clothing as a subset, you need to unparent the clothing first. And after merging the cloth into another scene you will have to re fit it to your character.
As far as I remember, yes. Why don't you try it yourself? Worst thing that can happen is you have to reload fit control;)
You could also: Unfit the clothing, zero out all morphs/modifications except the fit control morphs, set resolution to base, hide everything except the clothing and export as .obj. Select the clothing and zero figure shape, import the .obj with morphloader to create a morphslider with your fitcontrol morphs. Now you can either save the clothing as a werable preset (need to fit it to a character first) or as a subset, or you can save the morph as a support asset/morph asset if you want to include the morph with the original clothing. Just make sure the default value is set to zero.
I want to do a similar thing. Does anyone know if it is possible to save Fit Control morphs to clothing and have them available on an exported FBX?
Sven Dullah's answer worked for what I wanted to do. I found Sickleyield's tutorial helpful for getting the settings right. You're just exporting and importing from right inside Daz so you can skip the Blender parts.