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Running a test with an old 3570K and a 3090..
System/Motherboard: Intel DQ77MK
CPU: Intel i5-3570K at 3.4 Ghz (stock)
GPU: MSI RTX 3090
System Memory: 16 GB Corsair Dominator Platinum DDR3-2133/XMP
OS Drive: Intel SATA6 SSD
Asset Drive: Crusial SATA6 SSD
Operating System: Win 10 Pro, 1909
Nvidia Drivers Version: 460.89
Daz Studio Version: 4.15.02
2021-01-30 23:04:51.334 Saved image: D:\Daz Render Exports\Test 3570 Off with 3090.jpg
2021-01-30 23:04:51.348 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-01-30 23:04:51.353 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 5.888s init, 92.836s render
2021-01-30 23:04:29.831 Finished Rendering
2021-01-30 23:04:29.873 Total Rendering Time: 1 minutes 42.14 seconds
Loading Time: 9.304 Seconds
Device Iteration Rate: 19.3890 iterations per second
Circa 2012 Intel i5-3570K with an RTX 3090 scored above. With CPU enabled, the RTX 3090 dropped to 15.3198 iterations per second, further supporting the idea to disable CPU during rendering. Substantially longer loading times than Daz 4.14, but GPU iteration rate again is higher here in Daz 4.15.
This should make it clear to anyone with an aging machine though: If you have an adequate power supply, you can drop in one of these 30 series cards and get great results. You can uprade the rest of the system later, when Intel finally catches up.
Yeah, I have tried to point that out often. You only need a new CPU if you use applications that really need a better one. Daz itself will run fine on most PCs regardless of CPU. For Iray the GPU is truly king, to the point where you can have PCs that make no sense to most people, but will be fine for Daz and Iray. If you told just about any PC builder that were you going to use a 3090 with a 3570k they would probably look at you like are stupid. Some might even say that to your face, and laugh about the idea.
But Daz Studio and Iray are not typical software. This isn't a video game. The idea of building a "balanced PC" is frankly a waste of money for this software. You can instead be placing the bulk of your budget into the GPU, and render faster than the person who "balanced" their PC. And you may have spent less money in the process.
If somebody buys a AMD 5950X and a RTX 3080...assuming they got close to MSRP that would be basically the price of a 3090 for those two parts alone. You can instead keep the CPU you already own and put all of that into a 3090.
which rtx is the most efficient (price/iterations) with regard to iray currently? do octane benchmarks give similar results as iray benchmarks? octane bench seems to recommend 3080
RTX 3060 Ti is (currently) the most efficent in terms of price per iteration for Iray as well as Octane.
System/Motherboard: Asus TUF X570 Pro Gaming Wifi
CPU: AMD Ryzen 7 5800X (PBO)
GPU: RTX 3090 Founder's Edition (Stock)
System Memory: 32GB G. Skill Trident Z Neo (3600 MHz)
OS Drive: Crucial P2 1TB
Asset Drive: WD WD100EMAZ
Operating System: Win 10 Pro, 20H2
Nvidia Drivers Version: 461.40
Daz Studio Version: 4.15.02
2021-01-31 13:38:22.482 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Maximum number of samples reached.
2021-01-31 13:38:22.954 Saved image: C:\Users\[...]\AppData\Roaming\DAZ 3D\Studio4\temp\render\r.png
2021-01-31 13:38:22.963 Finished Rendering
2021-01-31 13:38:22.992 Total Rendering Time: 1 minutes 34.67 seconds
2021-01-31 13:38:23.008 Loaded image r.png
2021-01-31 13:38:23.037 Saved image: C:\Users\[...]\AppData\Roaming\DAZ 3D\Studio4\temp\RenderAlbumTmp\Render 1.jpg
2021-01-31 13:38:39.112 Saved image: C:\Users\[.....]\New folder\Benchnew.png
2021-01-31 13:38:39.582 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-01-31 13:38:39.582 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 2.043s init, 90.617s render
Device Iteration Rate: (1800/90.617) = 19.86
Thought I'd rebench with the new setup and new DAZ version/driver. Could probably get higher if I OC'd the GPU; it may have also been thermally throttling as it was hot from before I started the bench. Definitely digging the new speed updates though. I know when I first benchmarked this scene back in the fall, other 3090 owners had faster speeds than me (probably more factory OC), so I wouldn't be surprised if there's cards out there easily pushing 20 iterations+ on this scene. Also, definitely seems like the initialization time is down compared to before -- wonder if that's due to the PCIe Gen 4 bandwidth..
I think you're right, but I'm not sure if it's by much. Some quick napkin math: adjusting for speed gains in 4.15 (from 4.12), I found that my 3090 went from 13.549 to 19.86, which would be an increase of 47%. Assuming this holds true with the 3080 benchmarked before 4.14/4.15 as well, this would give a new speed of 17.589 iterations; adjusting for (old?) MSRP of $699, that's .025 iterations/dollar. The 3060Ti on 4.14 got 10.648 iterations, which would give us .0266 iterations/dollar. At that point, it's fairly similar, and you're also getting an extra 2GB of VRAM, which at these low amounts would make a big difference. Obviously we'd need a 3080 user to rebench to be sure of these data, but personally I would go for a 3080 because 8GB is too small for many scenes, and even 10GB isn't ideal.
Personally, I can't wait to see how the 3060 12GB turns out. That could be a sweet spot for Daz: a comfortable, though not huge, amount of VRAM, at a low price of $300, with still likely acceptable iterations (8, maybe?). I know I will try to get one just to see.
testing on new rig, GPU rendering only.
CPU: Intel 10900KF 4.4ghz
GPU: RTX 3090 TUF, slightly OCed
System Memory: 32GB
OS Drive: nvm 1T SSD
Asset Drive: WD WD100EMAZ
Operating System: Win 10 Pro
Nvidia Drivers Version: 461.40
Daz Studio Version: 4.15
2021-02-01 20:22:56.189 Total Rendering Time: 1 minutes 35.68 seconds
2021-02-01 20:22:56.205 Loaded image r.pngg
2021-02-01 20:23:51.516 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-01 20:23:51.516 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 1.509s init, 91.921s render
Day and night difference compare to RTX 2060 on old rig
Grats on the new rig!
If my math is right, you have 3.759 seconds load time with 19.58 iterations per second. That is a huge step up from a 2060.
Thanks alot :D Yes, rendering speed is a nice upgrade, but what's more important is the scene capicity, the way Daz's iRray engine works is not very user friendly, you never know when you are about to run out of Vram, and debuging tool don't give you much useful info, many new users getting black screen iray failures and got very mad about it(i was one of these folks) my 2060 can hardly handle 3 Gen 8 characters with any high poly enviorment & a HDRI, with this card, there don't seem to be a limit :D and I'm super happy about it.
Daz3d falls flat in terms of VRAM tracking. This is because add-ons like IRAY and Optane are relatively new to the application. You might try GPU-Z, or Open Hardware Monitor, the latter of which can provide logs. Since DAZ Studio has grown so GPU dependent in recent years, a built in VRAM usage meter would be nice. Even if very basic. Users could then balance out character & poly counts/mesh complexities vs texture priorities on the fly and from within the app.
Iray and Octane are self-contained - DS would have no way of pre-calculating how much memory they would need for a particular scene, if that is what you are asking for
FYI, GPU-Z does provide logging, and you can use those log files to draw some wonderful graphs in many apps.
Also, Windows 10 Task Manager provides a HUGE amount of useful GPU data, including
Much nicer and more valuable than other apps, IMO. And since it's the OS's job to monitor and assign hardware resources, it is arguably the most accurate, first-hand data.
The 50kb file size of the jpg is just about the space the file takes on disk, once the image is opened in whatever program, the compression factor is forgotten and the the image reserves memory as uncompressed - A 4096x4096x24bit image uses 48MB of memory even if the jpg file is just 50kb on disk (Width (px) x Height (px) x color depth (bits) / 8 (bits) / 1024^2 = MegaBytes)
The small file size on disk is achieved with algoritms, which may for example use surrounding pixels to calculate the colors of other pixels, but when the image is opened, each and every pixel needs it's own color and this information reserves RAM - The ultimate would be an all black 4k image, which compresses to almost nothing, but when opened, reserves the same 48MB that any other image with the same pixel size and color depth reserves.
Got a 3080 FTW3 Ultra this time.
2021-02-06 18:15:05.671 Total Rendering Time: 2 minutes 1.43 seconds
2021-02-06 18:15:07.509 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3080): 1800 iterations, 5.713s init, 113.654s render
System Configuration
System/Motherboard: MSI X470 GAMING PLUS
CPU: AMD Ryzen 7 2700X Processor (8x 3.7GHZ/20MB L3 Cache)
GPU: ASUS ROG Strix GeForce RTX 3090
System Memory: G.Skill Aegis 288-Pin DDR4 2666 (4x16GB)
OS Drive: Samsung 970 EVO PLUS M.2 PCIe NVMe SSD
Asset Drive: Same
Operating System: Windows 10 Home version 20H2 build 19042.746
Nvidia Drivers Version: 461.40 Studio
Daz Studio Version: 4.15.0.2
Optix Prime Acceleration: N/A
Benchmark Results
2021-02-06 01:50:39.798 Finished Rendering
2021-02-06 01:50:39.832 Total Rendering Time: 1 minutes 35.18 seconds
2021-02-06 01:50:44.235 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-06 01:50:44.235 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 1.847s init, 91.063s render
Iteration Rate: 19.76
Loading Time: 4.11 seconds
Been a while, and there have been some noticable improvements to both Studio and the NVidia drivers, so I wanted to see how my 2070 was doing.
System Configuration
System/Motherboard: BRAND MODEL
CPU: AMD Ryzen 5 2600x @ stock
GPU: NVidia 2070 RTX @ stock (if left at defaults)
System Memory: Corsair LPX 2x16GB @ default
OS Drive: Samsung EVO 860 500GB
Asset Drive: Seagate Barracuda 4TB @ 5400rpm
Operating System: Win 10 Home
Nvidia Drivers Version: 460.79
Daz Studio Version: 4.15.0.2
Optix Prime Acceleration: STATE (Daz Studio 4.12.1.086 or earlier only)
Benchmark Results
2021-02-07 17:09:11.377 Finished Rendering
2021-02-07 17:09:11.416 Total Rendering Time: 5 minutes 56.70 seconds
2021-02-07 17:09:22.659 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-07 17:09:22.659 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 2070): 1800 iterations, 2.832s init, 350.362s render
Iteration Rate: 5.1375 iterations per second
Loading Time: 6.08 seconds
System/Motherboard: Gigabyte Aorus Master V1.2
CPU: AMD Ryzen 9 5950X (No PBO)
GPU: RTX 3090 MSI Suprim OC (Stock)
System Memory: 64GB G. Skill Trident Z Neo (3600 MHz)
OS Drive: Samsung 980 Pro NVMe 500GB
Asset Drive: Samsung 970 Evo NVMe 2TB
Operating System: Win 10 Pro, 20H2
Nvidia Drivers Version: 461.40
Daz Studio Version: 4.15.02
Benchmark Results
2021-02-07 21:38:19.511 Finished Rendering
2021-02-07 21:38:19.549 Total Rendering Time: 1 minutes 32.78 seconds
2021-02-07 21:38:58.165 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-07 21:38:58.165 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 1.438s init, 89.257s render
I decided to see how much changing the GPU speed and VRAM speed improves results with the latest version of Daz and Iray. In increased the GPU clocks and VRAM clocks individually until the results stopepd improving. The difference was 1.9525 iterations per second.
System Configuration
System/Motherboard: MSI MEG X570 ACE
CPU: AMD R9 3950X @ Stock with PBO +200
GPU: MSI Gaming X Trio RTX 3090 with MSI Suprim 450 watt BIOS
System Memory: Corsair Vengeance RGB Pro 64 GB @ 3600 MHz CAS18
OS Drive: 1TB Sabrent Rocket NVMe 4.0 SB-ROCKET-NVMe4-1TB
Asset Drive: XPG SX 8100 4TB NVMe SSD
Operating System: Windows 10 Pro 64 bit Bild 19042.789
Nvidia Drivers Version: 461.40
Daz Studio Version: 4.15.02
Benchmark Results
MSI 3090 Gaming X Trio w/Suprim 450 Watt BIOS Stock Settings:
2021-02-08 19:29:24.164 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Received update to 01800 iterations after 90.378s.
2021-02-08 19:29:24.735 Finished Rendering
2021-02-08 19:29:24.784 Total Rendering Time: 1 minutes 33.31 seconds
2021-02-08 19:29:27.301 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-08 19:29:27.301 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 1.349s init, 89.471s render
Iteration Rate: (1800 / 89.471) = 20.1182 iterations per second
Loading Time: ((93.31) - 89.471) 3.839 seconds
MSI 3090 Gaming X Trio w/Suprim 450 Watt BIOS +164 MHz GPU +1107 Memory 450W power limit Setting:
2021-02-08 20:03:20.425 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Received update to 01800 iterations after 82.388s.
2021-02-08 20:03:20.426 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Maximum number of samples reached.
2021-02-08 20:03:21.046 Total Rendering Time: 1 minutes 24.96 seconds
2021-02-08 20:03:24.138 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-08 20:03:24.138 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 1.004s init, 81.556s render
Iteration Rate: (1800 / 81.556) = 22.0707 iterations per second
Loading Time: ((84.96) - 81.556) 3.404 seconds
With the benchmark in this thread, it seems that most of the 3090 models with 450-500+ watt power limits in their BIOS rarely will hit 420 watts of power draw and often stay under 400 watts. Even when rendering other larger and more complex scenes in Daz, I've rarely seen 430 watts power draw with those cards. I've also tried some of the XOC BIOS versions available for some of the cards with basically no power limit and even when using those, renderking 4K resolution scenes in Daz, the card rarely draws 430 watts. The same cards while running the 3DMark DirectX Raytracing feature test will draw 600-700 watts.
Also, water cooling the 3090 seems to decrease its power draw. With my 3090, the max power draw when rendering this benchmark scene was under 390 watts after water cooling the card. When using the air cooler, the power draw regularly spiked past 420 watts with the same BIOS and power limit settings. The peak temperature it saw was just above 40C while the peak temperature with the factory air cooler was over 70C.
Water cooling can effect power draw. The reason why cooling can be more effecient is due to how electrons work in silicon. Electron mobility in silicon will indeed decrease as the temperature increases, so this is a real thing. But 30 Watts seems like a lot. Are you measuring the entire system? You may be seeing several things combining to add to the overall power draw when on air. Under air, the cooling system itself has to spin the fans hard to keep up, plus all the hot air is simply ejected in the PC case (unless you have a blower type) and this in turn can cause other components to run hotter and their fans to work more.
The power ratings are guidelines, and these are generally geared towards gaming and similar applications. Playing video games stresses GPUs very differently than Iray rendering does. With Iray, the entire scene is loaded into VRAM and it basically stays there the whole duration of the render. This means that the VRAM is not actually stressed that much and will stay cooler than playing a video game with an unlocked frame rate. Video games stress VRAM constantly, as they draw data in and out of VRAM rapidly. For example the PS4 only holds roughly 30 seconds worth of gameplay in its VRAM, everything is constantly streaming in and out of VRAM during play. The new consoles do this even faster, as the new PS5 only holds about a second or so of data.
So the result is that video games will run much hotter than Iray in the same setup. If you try almost any modern gaming benchmark, like 3DMark, you will see your temps go up a lot more than with Iray, especially with air. In my system my 1080ti will easily be 10C hotter during a game than with Iray. And this goes along with power draw, the power draw numbers can get very high as you observed. This will depend on the game, but if you play at high or unlocked frame rates you will generally run hotter, and of course benchmarks are unlocked. If you lock the frame rate and your GPU can easily handle it then it run cooler.
The A6000 uses different memory than the 3090. The GDDR6X memory uses more power than standard GDDR6, which is one reason why the A6000 can use less. The other reason may be because the A6000 chips are the very best binned GA102 dies.
Hi everyone, I figured I'd benchmark my 5900X and what I can get out of my FE 3090 with OC.
I would caution people here to use HWinfo64 to monitor your GDDR6X memory junction temp. While the core temp was entirely acceptable, Iray did bring it close to 100*C, and with NVLink'd cards/poor air flow (my case is open at the moment), I could see the memory chips overheating with longer renders -- this one only takes a minute and a half, after all. I also put some extra cooling fins and a fan on my card due to reading about high VRAM temps, so I can't help but think that some air-cooled cards with poor air flow may run hot with temp. This may not really be an issue, but thought I'd throw it out there. Might also be better at stock power limits; it was using ~ 375W IIRC here at 114% PL.
My 5900x (a 12-core ryzen 5000 chip) did throttle a bit (temp reached 90C) so frequency as variable between 4.2 and 4.3 GHz. My AIO only has one 120mm fan due to RAM stick clearance, so maybe I will reasess when I figure out a better cooling system. Only used PBO; with some manual OC and lower voltage I'm sure it could be a bit better, too.
System Configuration
System/Motherboard: ASUS TUF GAMING X570-PLUS (WI-FI)
CPU: AMD Ryzen 9 5900X (PBO)
GPU: NVIDIA GeForce RTX 3090 Founders Edition: 114% Power Limit, Core@2050Mhz, Mem@2550Mhz
System Memory: G.SKILL Trident Z Neo Series 32GB (2 x 16GB) DDR4 3600 F4-3600C18D-32GTZN
OS Drive: Crucial CT1000P2 (1TB)
Asset Drive: WDC WD100EMAZ (10TB)
Operating System: Win 10 Pro 20H2 Build 19042.804
Nvidia Drivers Version: 461.40
Daz Studio Version: 4.15.0.2 Pro
Benchmark Results
2021-02-14 13:57:22.174 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Received update to 01800 iterations after 87.120s.
2021-02-14 13:57:22.178 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Maximum number of samples reached.
2021-02-14 13:57:22.652 Saved image: C:\Users\
2021-02-14 13:57:22.656 Finished Rendering
2021-02-14 13:57:22.688 Total Rendering Time: 1 minutes 29.21 seconds
2021-02-14 13:58:08.316 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-14 13:58:08.316 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (GeForce RTX 3090): 1800 iterations, 1.486s init, 85.744s render
Rendering Performance: 1800/85.744 = 20.99 iterations/sec
Loading Time: 89.21-85.744= 3.466s
CPU Rendering
Benchmark Results
2021-02-14 14:28:19.172 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Received update to 01800 iterations after 1706.019s.
2021-02-14 14:28:19.177 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: Maximum number of samples reached.
2021-02-14 14:28:19.726 Total Rendering Time: 28 minutes 27.54 seconds
2021-02-14 14:28:19.774 Saved image:
2021-02-14 14:28:32.501 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-14 14:28:32.501 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CPU: 1800 iterations, 1.342s init, 1704.667s render
Rendering Performance: 1800/1704.667 = 1.056 iterations/sec
Loading Time: 1707.54-1704.667 = 2.873s
The power draw on '30 series cards w/450 watt bios creates excessive heat, especially in multi GPU. The cards with the double (8) pin connectors draw less power, ex. 350 watts max., and dissipate less heat. The A6000 is listed at 300 watts with a single 8 Pin EPS cable.
It should be here next week, so we can take bets today. -> Which card is faster in Iray? The A6 or 3090?
Well yeah, they draw more power and thus need more pins. There are 3090s that even have THREE eight pin connectors. That is a lot of power, and a lot of heat created as a result. Good for the winter time!
Nobody has tested the A6000 with Iray, so we cannot say for sure which is faster. Puget tested the A6000, but for some reason did not do the obvious and test it head to head against the 3090...talk about short sighted! They tested rendering, which is something that Quadro does not gain much of an advantage over gaming cards. However, Puget did test the 3090 when it released, so we can compare the numbers from that test to the A6000 results. It is important to note that since the tests were not done at the same time, there may be variences in them. And of course Octane is not Iray, but they are comparible. The 3090 does beat the A6000 in their Octane bench, and by a margain that would be beyond error.
https://www.pugetsystems.com/labs/articles/Nvidia-RTX-A6000-48GB-Review-Roundup-2063/
https://www.pugetsystems.com/labs/articles/OctaneRender-2020---NVIDIA-GeForce-RTX-3080-3090-Performance-1890/
As said before, the A6000 is really only for those that need that much memory, or specifically Quadro features. But Iray does not use any Quadro feature at all. Quadro can be placed into more Nvlinks than the 3090. The 3090 can only be Nvlinked in pairs, while the A6000 can go link up to 4 I believe. The A6000 does use a lot less power, but one could simply undervolt/downclock a 3090 if power is that much a concern.
I know the Quadro name is gone, but it is just easier to use because people understand what it means.
It was 1949 MHz on the GPU. I think the +1107 MHz on the VRAM is 10858*2 which would be 21,716 MHz effective rate.
edit: for some reason the quote function in replies is acting weird for me today.
I'm measuring the power draw reported by the card through the PCIEx16 connector and three 8 pin connectors. When the card is water cooled, its not powering the three fans and the various LED lights on the card. I've read thatt the fans alone can be 10+ watts power draw at max speed. However I don't knwo how accurate that estimate is.
EDIT: Several sources list 12 volt PC fans as drawing 5-10 watts each. With 3 fans on the card being removed because of the waterblock/watercooling, that's 15-30 watts power draw reduction from the fans alone.
Also, I wonder if the GDDR6X uses les wattage when its running about 20C cooler due to water cooling?
Thought I'd try out the 3070 FE I got today. I tested it both at stock and overclocked, as seen below. 13.214 iterations while OC'd isn't too shabby -- that's around what my 3090 got back on the old DAZ beta with older drivers.
System Configuration
System/Motherboard: ASUS TUF GAMING X570-PLUS (WI-FI)
CPU: AMD Ryzen 9 5900X (PBO)
GPU: NVIDIA GeForce RTX 3070 Founders Edition: Stock (test 1) or 109% Power Limit, Core @ 2040Mhz, Mem@7607Mhz
System Memory: G.SKILL Trident Z Neo Series 32GB (2 x 16GB) DDR4 3600 F4-3600C18D-32GTZN
OS Drive: Crucial CT1000P2 (1TB)
Asset Drive: WDC WD100EMAZ (10TB)
Operating System: Win 10 Pro 20H2 Build 19042.804
Nvidia Drivers Version: 461.40
Daz Studio Version: 4.15.0.2 Pro
Benchmark Results at Stock
2021-02-19 17:26:47.467 Total Rendering Time: 2 minutes 34.75 seconds
2021-02-19 17:27:00.742 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-19 17:27:00.742 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 1 (GeForce RTX 3070): 1800 iterations, 2.242s init, 150.290s render
Rendering Performance: 1800/150.290 = 11.977 iterations/sec
Loading Time: 154.75s-150.290s= 4.46s
Rendering
Benchmark Results
2021-02-19 17:32:18.835 Total Rendering Time: 2 minutes 18.99 seconds
2021-02-19 17:32:44.308 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Device statistics:
2021-02-19 17:32:44.308 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 1 (GeForce RTX 3070): 1800 iterations, 1.309s init, 136.218s render
Rendering Performance: 1800/1704.667 = 13.214 iterations/sec
Loading Time: 138.99-136.218=2.77s