Need a little help

SoussherpaSoussherpa Posts: 21

Does anyone know how to get rid of these hash marks in the viewport window when I'm handling models?


Around the head of Michael. there's also one by vicki, but it's obscured by the tool handle icon.

Image removed for nudity. Please see this thread for info: http://www.daz3d.com/forums/discussion/3279_98/

Post edited by fixmypcmike on

Comments

  • SimonJMSimonJM Posts: 5,982
    edited December 1969

    I would hazard a guess ity's down to an known issue when using Deep Shadow Maps. If you adjust the camera positoin just slightly or vern just do a re-render they may, or may not, go away. Or, to get rid of them for sure, use ray-traced shadows instead.

  • SoussherpaSoussherpa Posts: 21
    edited December 1969

    They're not there when I render. I'm talking about when posing and such.

    There's no way to get rid of them?

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Can you post another (non nude) image showing the problem?

  • SoussherpaSoussherpa Posts: 21
    edited December 2013

    Best I can do.

    I know they're still nude, but I'm using them as reference.

    Image deleted

    Post edited by Chohole on
  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    I see you are using DS3.1, it is worth mentioning. Use the Node Selection Tool (Alt+Shift+V) and see if that helps.

    You can switch off 'Show Center Axis' in the drop down menu for the viewport, and that should get rid of one at least.

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