subdivide a face into more than quads (4)
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ok I starting out with Hex, so if it simple feel free to LOL
is there a way to subdivide a face in to more than quads?
say into 16x8 or any figure.
thanks ahead of time
Post edited by myotherworld on
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ok I starting out with Hex, so if it simple feel free to LOL
is there a way to subdivide a face in to more than quads?
say into 16x8 or any figure.
thanks ahead of time
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No, sub-division divides a single face into quads, sub-dividing it again repeats that and so on.
You start with one face (polygon), one level of sub-division gives 4 faces, 2 levels gives 16 faces, 3 levels gives 64 faces etc etc. It doesn't take long for a mesh to become very polygon heavy when sub-dividing.
What is it that you are trying to do?
You can create a 2d plane with a custom subdivision for X and Y axes. Use the Grid primitive (in the 3D Primitives).
thanks for posting, but as I said
"I am looking to do more than just
subdivide a face in to quads?"
"say into 16x8 or any figure"
I want to pick how many I divide it in to.
say I want 6 3 above the other. or 10 5 above the other.
or 9 3x3.
doing it by quads is time consuming and overly messy
You want to be able to pick a specific face and create a subdivision on it that you define by entering X and Y values.
There is no easy way to do this in Hexagon that I am aware of. Perhaps Blender has a way to do this if you are not opposed to using another application. I know FormZ can do this and have used it for this function in the past.