How did they achieve such a wide perspective in UF6
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I'm relatively new to DS and just purchased Urban Future 6. I've tried in vain to duplicate the "wide" perspective in one of the promo images from the DS store. Can't figure out how to get a wider focal length that they acheived. I've attached both my image and the promo for comparison. You can see the exaggerated curve in the sidewalk on the right in the promo image which suggest an extremely wide focal length. How did they do this?
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UF6 - website.jpg
1882 x 936 - 639K
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UF6---my-perspective-copy.jpg
1000 x 666 - 646K
Comments
I don't think it's "extremely" wide, although that's relative;) First adjust your dimension settings (ratio) to the one of the promo (1882x936). Do'nt know if that's a custom size or a preset, but you can save it as a preset if needed. Then lower your camera and make it almost horisontal. As you can see in the promo it's about in knee height possibly pointing a bit upwards. The "exaggerated" curving is because it's much lower than your camera so the curving will be more visible. Adjust your focal lengt/camera position. Shouldn't be that hard to get close;) Maybe start with a FL of 45 and go from there.
Thanks Sven I'll try this. The only problem is UF6 is an HDRI and so I can't seem to change the FL in the camera settings. I will try to get the camera lower to the ground though.
Not sure I follow now. You are talking about this product? https://www.daz3d.com/urban-future-6
It certainly is not an HDRI.
My apologies Sven. I had purchased the UF6 HDRI pack from Dreamlight and assumed that it included the Urban Future 6 package listed on Daz3d. No wonder I wasn't getting anywhere with this package.
Ah, well been there done that:) You can always return it withing 30 days if you feel you have no use for it;)