Does anyone know of a small town set?
![Riggswolfe](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/339/nFNCB5DCUJJT0.jpg)
I've been wanting to do some small town renders. To be clear think of a small town like the old tv show Twin Peaks or the current TV show Haven. I've got several city sets, specifically from Stonemason but nothing for smaller towns.
Comments
Maybe check out faveral's store http://www.daz3d.com/faveral
His stuff is good but it is more in the style of a European village than an American one. I do own his street pack however!
I considered buying this product from Rendorisity and just trying to build my own small town with this as a base.
http://www.renderosity.com/mod/bcs/movie-sets-81-city-blocks/95693
I came across this link couple of hours ago:
http://kctc.francemi.net/index.htm?http&&&kctc;.francemi.net/farwest_01.htm
( I don't know these TV shows you mention)
I've used this French Village before:
http://www.sharecg.com/v/27192/browse/11/Poser/French-Village
tjeb, those buildings are more old West. I was thinking modern. Slimer, I downloaded that freebie and will take a look!
I wish I had lots of money because those movie sets at Rendorosity are in a bundle right now that costs $260. They're great sets though they tend more towards the '50s than the modern day.
I have purchased these and found them well worth the investment. However, you should consider the Rendo club before making a purchase that large.
You are correct though, they do have a 50s sort of look. But with the right angles and props, you can update it a bit with only minor shader / skin changes.
I have purchased these and found them well worth the investment. However, you should consider the Rendo club before making a purchase that large.
You are correct though, they do have a 50s sort of look. But with the right angles and props, you can update it a bit with only minor shader / skin changes.
If you mean Prime I am a member of that but it won't save me extra in this I don't think. How hard are these on your computer? Have you ever tried to make a big scene with them?
Admittedly they are pretty intensive if you try and use them all. And the placement of the blocks in DS is a little fiddly.
But I have never used more than two or three of them in a single scene. Each block is large enough that, unless you are doing a landscape shot, the extra models fade into the background. For the most part, a single block will work just fine.
Each block also has four distinct sides, so it is easy to create a pretty expansive suburb using only one or two of the blocks with little repetition of the models.
Part of me dreams of getting them, putting them in a big model and then rendering a huge aerial shot. My computer would catch fire of course, but it's a nice dream. I've noticed some of the models would work quite well for a small town while others are obviously intended for big cities.
That was my thought too. Maybe one day.
I did see a "suggested" layout of the blocks somewhere. They formed up to make a pretty logical flow with the high density city blocks in the middle, suburbs out to one side, industrial on another side, etc.
The transition between the blocks was pretty smooth and seemed like a realistic urban growth pattern. Instead of being phony looking.
How about Complete World Village for Poser. It works in DAZ|Studio as well. Or any of Stonemason's Urban sets.
I have most of Stonemason's stuff but to my eye it is far more big city than small town America. I looked at the village though in the promos the textures look sort of low rez to my eye.
The mid-century look is not a flaw. Unless you want one of those "new town" abominations where everything was built at the same time, any believable town will have a variety of architectural periods represented. Switch out a couple of places and replace with more modern structures and you're updating the whole area.
That said; If you can afford the membership, PoserWorld had a swarm of models of the kinds of shops and stores that you would find in an average town. and there are no shortage of street models to place them in.Dreamland Models has a new block (Block 18) which is 40% off today only. Residential with structures from late 19th c. to about the '20s with what looks like a lot of remuddling. Swap out the cars to modern ones and it works for present day. (Much of that '50s look in their promos is due to those great vintage cars.)
If you want to go in the other direction, take a 2nd look a 3DU's Sandy Village (or whatever it's called). It's not all *that* 'toony, although it might need some rescaling.
The real issue is finding something that's complete. There are loads of pieces out there, but you kind of have to build the town yourself.
If you're thinking Twin Peaks (which, incidentally, does have a very 50s vibe to it) you will also want:
Firs - Pred Pack - Fir Trees
Trucks - Big Bill Truck and Big Bill Trailer
Log Cabins - Log Cabin
Logs - Wood Chopping Kit
An Old Railway Carriage - Parkside Passenger Car
A High School - East Park High Hallways
A Diner - Interiors: The Diner
Tight Sweaters - Real Feel Pullover
Damn Fine Coffee and Doughnuts - Everyday Snacks
& Owls - Noggin's Poser Owl
I own most of that stuff Cayman. :) I should clarify, I don't mind the mid century look at all and really quite like it,. There are one or two buildings that do look very 50s (the gas station for example!) but in general those movie sets are awesome.
Oddly I enough I looked through those sets and came to the realization that it doesn't have a church, police station or city hall that I saw. I'm a bit surprised by those missing. It's possible I just didn't see them while doing a quick look through as Dreamland has a ton of sets.
There are some public buildings in one or other of the blocks. Maybe 11 or 12 -- but quite possibly something else. I think it was the block with the municipal park in it.
I'd guess that the artist simply hasn't got to any of those blocks yet.
I gather that the individual items on the blocks can be saved out as props, or swapped out by something else. It would certainly be nicest if the actual model were done by the same artist, but it isn't like there aren't plenty of churches out there (although most of them are very old world in style. I think there are some New Englandish clapboard ones too, however) that could be scaled and put into place.
The police station could be a matter of signage. Not so sure about the City Hall.
I originally used DS3 to build a scene using Dreamland Movie Sets. If you own the latest Photoshop, you can "Green Screen" and composite your scene. I had made up a animation for a client using the same lighting and camera motion and just retraced the shoot adding City blocks on each pass.
cliffwms, I wish I knew how to do that. :)
I took a quick look through and found a firestation as well as a building marked 45th Precinct so it has a police station of sorts. I've got until the 30th to think about his stuff as that is when his sale ends.
I remember DS3. Also the green screen maneuver. You could work in DS3. Do good work in it, but boy was it limited. A 32-bit program (on the Mac) and no way around it. Not to mention that gen4 figures were 3 times the poly count of Genesis. I recently deinstalled it, since I hadn't even tried to open it for the past year.
Of course everything boils down to what your rig will handle. But just moving to 4.0 was enough to get me to 64-bit and have assess to the RAM that was already there.
And for example; I recently managed a render with *16* Genesis 1 figures in it, and it rendered without a hitch. The largest number of gen4 figures I ever managed to render at once in DS3 was 5. Usually I had to drop to 4 and composite everything in Photoshop.
I keep DS3 installed for older models. Basically if I buy stuff from other sites that aren't in DUF format I put them in DS3s content, sort it how I like, then migrate my old database.
Riggswolfe, what I mentioned is a machine intensive effort. I run each layer using DS3 64-bit making 1280x720 .bmp single images and combine it all with Photoshop to make animations.
I am not clear, are you trying to make an animation or single image?
Just a single image. Well, images.
Not sure if mentioning another site is kulturny or not, but....
I have a lot of screengrabs from Google Street view of rural east central Mississippi, and PoserWorld has some models of what we used to call when I was growing up, "in-town" or "just outside town" stores and houses that could have been modeled from buildings almost anywhere in the rural Southern United States. Don't think they have any General Stores/gas stations, Cotton Gins, barns with "See Rock City" or "Red Man Tobacco" or (for that matter) memorial statues for the Confederate Dead downtown in front of the County Court House, but they do have a pretty good selection nevertheless..
PM me and I'll show you some examples of what I have in the way of photos, etc. of Southern small towns (and smaller villages) in the rural South during the 50s and 60s.
I think that I might even have some photos of Kudzu taking over...
Y'all take care now, you hear?
Jim
Meshbox has some complete sets of village houses, check them out (google it).
I've actually been looking at meshbox stuff. I broke down and bought the huge bundle of Dreamland model stuff and I'm hoping my computer can handle a big render with it! Meshbox looks like it might fill in some of the wholes and they are on my wishlist when I get some more funds.
well, if you not find anything here at daz go to renderosity and have a look at "DreamlandModels" really great stuff for towns
Nobody's mentioned the Sandy Bay Seaside Village yet...
http://www.daz3d.com/sandy-bay-seaside-village
It's decent quality and not very hard on system resources.
cool never have seen this but isn`t it more foor toons?
Perhaps too modern with the initial examples given (Twin Peaks / Haven), but Powerage got a package "Residential" on 'rosity now. No DAZ materials, so tweaking in DAZ Studio is likely necessary.