Strand Hair is Amazing but FLOATY in animation--Tips?
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Hey guys--here's my latest animation: the blue and brunette were Strand, the pink hair is Virtual World Dynamics. The Stand hairs have a tendency to get kinda floaty, like being in water or in a gee -1 ... anyone know of any tips or slider settings to get it to kinda get it lay down and move more realistically. during animation simulation. Thanks in advance.
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I'd liek to know thsi trick, if found, too - my enfeavours with any actual aniamtion (as oppsoed to 'animated sim'), thus far a mere walk cycle, with strand-based hair has been less than optimal, to say the least! And don't get me started on using a wind node on it at the same time!
LOL, I know right... one person suggested perhaps a weight node of some sort...like we can with clothing...