How do I stop forward movement in animation?

Hello,

I am using this pack: https://www.daz3d.com/animate-walk-construction-kit-for-victoria-8 to make walk animations (and they are great!) but I need them to play without forward / sideway movement because my game already covers movement for an animation. Can someone point me in the right direction as to how I do that? I tried "pin" on the hip but it does nothing and now I'm clueless. 

 

Thanks in advance!

Comments

  • SimonJMSimonJM Posts: 5,997

    Try adding a sub-track and using the override option to prevent the translatiosn you don't want?

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