Constraining bones to another object?

Hi, does the recent DS 4.12 update now allow to constrain a hand for example to another object during animation, like you can in Motionbuilder with a parent/child constrain?
2 people walking hand in hand for example, with one persons hand constrained to the other persons hand so they don't lose touch?

Thanks!

Comments

  • Yes, using the new IK chains. This is discussed in the thread on the beta release in the Daz Studio Discussion forum.

  • DrGonzo62DrGonzo62 Posts: 284

    Yes, using the new IK chains. This is discussed in the thread on the beta release in the Daz Studio Discussion forum.

    Thanks Richard. I'll take a look.

  • DrGonzo62DrGonzo62 Posts: 284
    edited August 2019

    OK, after playing around with IK Chains for a bit, I was able to create a parent/child constraint type of setup.
    This is pretty amazing! I will be able to get much more animation work done in DS instead of exporting
    and re-importing to Motionbuilder, which takes time and can go south easily.
     

    Good deal! :)

     

    Post edited by DrGonzo62 on
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