Constraining bones to another object?
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Hi, does the recent DS 4.12 update now allow to constrain a hand for example to another object during animation, like you can in Motionbuilder with a parent/child constrain?
2 people walking hand in hand for example, with one persons hand constrained to the other persons hand so they don't lose touch?
Thanks!
Comments
Yes, using the new IK chains. This is discussed in the thread on the beta release in the Daz Studio Discussion forum.
Thanks Richard. I'll take a look.
OK, after playing around with IK Chains for a bit, I was able to create a parent/child constraint type of setup.
This is pretty amazing! I will be able to get much more animation work done in DS instead of exporting
and re-importing to Motionbuilder, which takes time and can go south easily.
Good deal! :)