Two Queries ?

Devilslake1313Devilslake1313 Posts: 142
edited December 1969 in Daz Studio Discussion

Hello again friends I wish to know how to Print a render of larger size than than a thumbnail and also I had the Aldora hair disappear in a final render. any idea how to make a pic and what I did wrong with the render. It was the firey Genesis tutorial that I lost the hair in.

Comments

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    With regards to printing, it will depend on the software you're using to print the image, and the size of the image. Some programs will use a specific DPI, so that each pixel of your image becomes a single dot in the print out. As a result, images with a larger resolution will look bigger than smaller ones.For what its worth, Photoshop uses 2480x3508 pixel size for a simple A4 sized sheet of paper in its default settings.

    As for why your hair is disappearing, firstly ensure it's been made visible in the render engine by checking the parameters pane. Assuming it is, then it would help to provide some information such as what your quality settings are. if they're not set to 4 then it won't use the 3Delight render engine and instead uses OpenGL which can be a little buggy at times and doesn't look much better than what you get in the viewport anyway.

  • JaderailJaderail Posts: 0
    edited December 2013

    With regards to Print, most 2D art programs default to 72 DPI so a 144 by 144 render in DAZ Studio is only 2 inches by 2 inches when printed. So your SIZE at Print is DPI by Render Size in pixels.

    EDIT, the Render size in DS is by Pixel. Depth (DPI) depends on the software used to Print with.

    Post edited by Jaderail on
  • Richard HaseltineRichard Haseltine Posts: 102,260
    edited December 1969

    With regards to printing, it will depend on the software you're using to print the image, and the size of the image. Some programs will use a specific DPI, so that each pixel of your image becomes a single dot in the print out.

    You don't want one pixel per ink dot, you want multiple ink dots for each pixel as the pixel can have a far wider range of colour values than an ink dot so you need a pattern of dots (half tone) or the ability to average across several dots (error diffusion) to get close to the same range in the printed output.

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