Ball Joint Doll for Genesis QUESTION...

visiblemanvisibleman Posts: 178
edited December 1969 in Daz Studio Discussion

Can you use any V4 or Genesis Maps on this?

I want ball joint but with real maps.

Comments

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    The doll uses the same UVs as the base figure does, so any maps which work for your Genesis figure will work with the doll. The caveat here is that the ball joints themselves are not UV mapped in the same way (being round and all) so you will want to either colour them in a matching skin tone or perhaps change it up entirely to draw more attention to them.

  • visiblemanvisibleman Posts: 178
    edited December 1969

    Ok cool! Thanks!

  • SickleYieldSickleYield Posts: 7,644
    edited December 2013

    The doll uses the same UVs as the base figure does, so any maps which work for your Genesis figure will work with the doll. The caveat here is that the ball joints themselves are not UV mapped in the same way (being round and all) so you will want to either colour them in a matching skin tone or perhaps change it up entirely to draw more attention to them.

    I did an update to allow the ball joints to accept torso materials, actually. I just don't think DAZ ever noticed it in PASS to release it.

    Here it is from my dropbox:

    https://www.dropbox.com/s/d150dh1x6xw3v1z/TORSOUVBALLUPDATEGENESIS1.zip

    And as a reminder, for G2F users:

    https://www.dropbox.com/s/ehqpqvekmkc4du8/TORSOUVBALLUPDATEGENESIS2FEMALE.zip

    After the update, you load the desired ball joints from the library (there will now be two options) and can use the ball joints with any body texture.

    Post edited by SickleYield on
Sign In or Register to comment.