Blender to Daz: rigging and skeletons
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Hello,
I was wondering if there is a way to transfer rigging and skeletons from blender over to daz and use them for posing.
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There is no method to import into Daz Studio that preserves rigging, as far as I know. You will have to rig the object(s) in Daz Studio after import. Daz Studio rigging is no more difficult that rigging in Blender, but requires preparing the object in a particular way. In some respects it is easier, though positioning bones with accuracy is tricky due to the lack of certain tools.