Studio > Hexagon Morphs
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OK .. I have been using the Daz > Hexagon bridge to create custom morphs - for characters as well as clothing and fixed props.
Since Studio 4.11, this function seems to be broken. Every morph I try and create results in warping/expanding or contracting the entire character/outfit.
Just retested on my old computer with Studio 4.10, windows 7 machine, and the hex morphs work fine.
Any one else having similar problems??
Any new setting I am missing??
Should I report a bug?
I've tried 4.12, same results.
Also uninstalled and re-installed Hex.
If already answered - please give me a link to the page.
Thanks
Comments
What options are you setting in the dialogues, and are you using the basic or advanced dialogues for the Hexagon bridge?
Thanks for the response.
I am only seeing one dialogue, and that is when I send the object from Hex to Studio.
There is no dialogue/pop-up on sending from Studio to Hex.
The dialogue on the Hex>Studio is different than the one used in studio 4.10.
It is very limited in options and does not have 'reverse deformations' as the 4.10 version did.
(Image of dialogue attached)
If there is a way to change the dialogue setting/options - please advise.
Thanks
Upon further experimentation, it appears the object/figure sent to Hex and back is being resized before the morph is applied.
I believe this is a problem when saving morphs as an .obj and the scaling is different.
I don't use .obj as a mid-step, the Hex bridge has always worked, till 4.11
Thanks again
Try going to Edit>Preferences>Bridges and enabling the Advanced dialogue.
Well fudge .. that easy. I've only been using the program for about 10 years, never saw that setting!!!!!!
Thanks - all is well.