IRAY non-functional after last update
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Hey Dazaholics
After the last update I I did about 4-7 days ago Iray lighting seems to be toast for me. Or more like burned toast as no matter how much light you throw on a seen it is just blasck as burned toast. Well... blacker actually. Anyone else having this problem? or better yet anyone else solved this problem?
thanks,
MoG
Comments
What nVidia GPU driver version do you have?
I think Im having the same issue. I updated from 4.10 to 4.11 and when i try to IRAY render. render opns up and after a minute or so render is black and DAZ stops rendering as if its finished. Doing NVIDIA IRAY in viewport seems to be fine. Running a 1070.
Have tried lates and several older drivers.
How can I get 4.10 to try? I will roll back.
How recent did you go with drivers?
4.10.x.x is no longer available for download - if you don't have back-ups of the installers (for the application and plug-ins) you could open a Technical Support ticket.
I have nVidea driver version 430.64
Anthony Ligi I have seen that exact behavior.
So... since I last posted in this thread, this is what I have found. Wait more important first... Anthony Luigi... don't open any more files until you read this post... as I am afraid you will corrupt them into unusable.
Okay... now the fix. It seems that the last version or 2 of 4.10 had a problem in it whcih didn't affect most people but destroyed everything for some of us. Out of curiosity, which video card do you have Anthony Luigi? I have a nvidea Gforce 980 TI.
4.11 is fixed... at least if you grab the latest driver for my card. Might be fixed without the driver update. My card was only like one or 2 updates out of current
So... update video driver. Then update Daz to version 4.11 (or higher) and you should be good to go. Except for anything you opened while it was busted.
I tried taking one of the corrupt files and opening and rendering after the fix. That now causes a full on crash, which was not the case before the fix. Then I tried exporting my figure (a customized version of female base G8 character. I tried exporting it a few different ways. Well 2 for now plus as an OBJ. I have not checked the OBJ yet. The other two methods on import just resulted in same corruption and a crash.
Kinda sucks as their is a lot of sculpting time in the character. Maybe I can use the OBJ to get it back eventually. Oh well. At least I can get back to work now.
Thanks all.
MoG