iRadiance mesh lights look too soft
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Hi everyone,
I'm really, really new to iray, just having bought a new GPU. Went straight ahead into rendering and bought this set of lights, iRadiance mesh lights for Iray vol. 2: https://www.daz3d.com/iradiance-hdr-mesh-lights-volume-2-for-iray
While I really like the lights, I find that it's too soft. I attached a comparative photo of it vs. DS spotlights (I find the DS lights too 'hard').
I'm not sure what is it I'm doing wrong here since I just loaded the preset from iRadiance, if it helps, I attached the light's properties too.
Environment mode: Scene only
ISO: 100
Exposure: 13
Shutter speed: 32
F/stop: 16
Thanks in advance for any tips, complete newbie here!
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Iradiance.png
848 x 944 - 468K
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Iradiance properties.png
770 x 814 - 111K
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Iradiance properties.png
770 x 814 - 111K
Comments
Mesh lights are intended to be soft. They spread their light across a wide area. Think of a photographer using an umbrella reflector to eliminte the harsh shadows.
You have several options.
Thanks JonnyRay, your info is very insightful. About the options you wrote about:
1. These lights produce a look too soft when used singly or with Presets. Is there a way to harden the look? I tried scaling the lights down since my understanding is with spotlights, the larger the lights, the softer the shadows, but it didn't work.
2. I tried using a DS spotlight in combination with these mesh lights, the look is still too soft.
3. Is HDRI needed for interior lighting? I've always had the impression that they're for outdoor scenes.
Cheers!