Switching to PBR material
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Hello!
Currently I see the options "Plastic, Metallic, Skin, Matte, etc." in the Lighting Model for a certain surface / material.
I would like to use "PBR Metallicity/Roughness" instead.
I haven't found where to switch this.
Btw, I want to do this because my current cloth material looks horribly "painted" and not real at all.
Can anybody tell me please how to change this material type?
Btw, under Surfaces->Presets, I don't have anything listed.
Thank you!
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mat1.png
446 x 598 - 25K
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daz2.png
486 x 626 - 21K
Post edited by johann.hesters_2e9dd0ece9 on
Comments
That's the Daz Default Sahder, which is for 3Delight (DS will covnert to Iray at render time). If you want to edit the Iray settings you need to apply an Iray sahder - most likely the Iray Uber Base using the preset in Shaders>Iray
@RichardHaseltine Can you have a look at the second screenshot that is attached to my post? For me, there is no such preset. Or do I look at the wrong place?
You will find the Iray Uber base shader and some presets under Shader Presets>Iray>DazUber
I had to install "Default Resources for DAZ Studio 4.9+".
After I did this, the shader was there.