Installed 4.11, but wish to go back to 4.10

RedSoulRedSoul Posts: 60

I think the update caused texture issues with one of my models when rendering in Iray, and I'd like to go back and see if that is indeed the cause, or if it's something else. Is there a way to go back to 4.10, or at least a download for 4.10 I could use?

EDIT: Actually, it's looking like it's not even rendering in GPU; it's rendering in CPU now for some reason. I don't think I had this issue with 4.10, and I did recently update the nVidia GeForce GTX 1050 Ti driver (and Device Manager says that it's up to date).

Looking through the log, I'm finding these messages:
Iray WARNING - module:category(IRAY:RENDER):   1.1   IRAY   rend warn : There is no CUDA-capable GPU available to the iray photoreal renderer.

 

Post edited by RedSoul on

Comments

  • LeanaLeana Posts: 11,830

    It’s not possible anymore to download 4.10 now that 4.11 has been released.

    Are you sure you updated your drivers with the latest version from Nvidia, not drivers provided by Microsoft update (which are usually very basic and certainly won’t support the CUDA cores)?

  • RedSoulRedSoul Posts: 60
    edited August 2019
    Leana said:

    It’s not possible anymore to download 4.10 now that 4.11 has been released.

    Are you sure you updated your drivers with the latest version from Nvidia, not drivers provided by Microsoft update (which are usually very basic and certainly won’t support the CUDA cores)?

    Yeah, I just updated them from the nVidia website, with this one: https://www.geforce.com/drivers/results/149126

    But I'm still getting the texture issues which didn't used to happen with 4.10.

     

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    Post edited by RedSoul on
  • barbultbarbult Posts: 24,835

    There are problems with some of Silver's G3 models that show up in DS 4.11. (Silver changed her vendor name to Jessaii).  Are you using one of her G3 models?

    There are several threads in the forum about this. One person reported that by changing the gamma on the normal maps, they would work right. I submitted a bug report about this to Daz over 6 months ago, but nothing has been fixed yet.

  • RedSoulRedSoul Posts: 60

    Yeah, playing around, I figured out that turning off the Maps fixes that issue. Thanks for the help, though!

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