Is there a way to turn "use limits" back on, globally?
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I turned off "use limits" for several bones in my figure. What is the best/quickest way to turn them all back on, without having to individually go through each bone and rechecking the box? I ask, because I can't remember which bones I did this on, and I'd like to start over from scratch.
Comments
Figured it out. For anyone searching for this answer in the future, here is how you do it:
1. In your scene tab, select the hip node of your figure.
2. Still in the scene tab, right click the selected hip node, and choose "select" then "select children".
3 In the viewport, click on the small figure icon next to your figure, and select, "limits on (rotation)"
That seems to do it.
Additionally, you can do expand all then select everything and do the same if you truly want "globally"