Is a 2080ti worth the upgrade with 4.12?
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Hi all. I’m just wondering if the 4.12 shows signs of making a 2080ti worth it now that the RT cores are being utilized? I currently have a GTX 1080 and it’s fine, but with the high volume rendering I’m doing these days for my game, I could really use a boost if it gives much.
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Definitely a lot faster, but whether the cost of the extra speed is worth it, only you can decide. Definitely worth taking a look at these:
https://www.daz3d.com/forums/discussion/341041/daz-studio-iray-rendering-hardware-benchmarking/p1
https://www.daz3d.com/forums/discussion/344451/rtx-benchmark-thread-show-me-the-power#latest
My 2080ti is twice as fast in IRay as my 1080ti was in Studio 4.11. I haven't tried out 4.12 yet, so I can't comment on the speed improvements there. But, yeah, if you have the money (especially if you have a buyer for your 1080) the upgrade is worth it. Just make sure the model you buy fits in your case as some of them are beasts either being really tall, or being between 2.5 and 2.75 slots wide or both.
I have had a 1080ti for while and added a 2070 to increase my render throughput for my VN's back in the spring. I got a pretty decent speed boost just from adding the card in 4.11 (About 30% reduction in render times) now in 4.12 that is over 50% increase. I'd get the best RTX card you can afford, since you have a 8Gb card now you don'treally need the 2080ti unless your scenes are dropping to CPU a lot, Putting a 2070 or 2080 into your existing system, with the 1080, would give you a massive boost in render times
Just ran a few test renders on a Gigabyte gaming OC 2080 Ti, 4.11 vs 4.12 beta, the beta is about 10% with max iterations set to 200. But this is a really really subjective kind of evaluation cause everyone uses different settings. But it's not slower.
From the post your benchmarks thread, my results were also twice as fast as a 1080 ti.
According to this, going from 4.11 to 4.12 on the same benchmark scene increased the iterations/sec on the 2080TI by 0.796, from 06.195 to 06.991 for a total of a ~12.9% increase in performance. So, if you do have a 2080TI, you want to be on 4.12 if you're comfortable with betas.
Furthermore, a 2080Ti is 77% faster than a 1080TI in 4.12. So, assuming you can find a 2080TI that's less than 77% more expensive than a 1080TI, it's technically more value. "Worth" however, is a personal thing.
There is no indication, from what i've seen that RTX cores are being utilised.
I've seen something like a 30% increase and I use a 980ti.
Is it worth it, buying a 2080ti? No idea, that is down to you.
Thanks for the insight everyone. I've been reading there a lot of reports of the 2080ti failing. Has anyone had this experience?
Those were very early issues. They appear to be resolved. Unless you somehow get one of those early run cards, buying used for instance, you shouldn't have any issue.
FWIW I have a 2080TI Strix from like a week after release and I've had no issues.
Got 2 Gigabyte 2080 Ti Gaming OC. One last November and the 2nd back in May. No issues. I believe there were issues only on the founders edition when they first came out. The first 2080 ti was to replace 3 GTX 970's. Because the Gaming OC was so fat it covered one of the PCI slots, so I was only able to use 2 of the 970's to help render. If I just got the non OC version, I could have used all 3 970's. So keep that in mind if you get a gaming 2080 ti. It uses up 2.5 slots.
I imagine if you used both a 2080 ti and your existing 1080 to render, you'd get at least 2.5 times increase in speed.
I went with Founders Edition 2080tis because they only take two slots. I have them far apart so they can breathe.
Thanks for everyone's feedback; it has been really, really helpful. I couldn't find hardly any complaints after April/May for 2080ti issues so I pulled the trigger today on one. I can tell already it is much snappier. I'm upgrading my Windows to 1903 (beyond the 1809 recommended) for RTX features. Not sure if that's specific to the Star Wars RTX elevator demo only or RTX features in general. I guess I'll find out.
Thanks everyone!
Be sure to do your due diligence on this like you did with the 2080ti early production issues (for which I also deferred purchasing one until April). The NVidia Geforce forums are full of issues with 1903 breaking RTX-enabled games. Lots of comments regarding painfully rolling back from 1903 to get systems with 20x0 cards working again too. No modeling and rendering software has RTX support yet afaik, just a handful of games on the bleeding edge of realtime rendering tech. I'm staying at 1803 until I hear otherwise.
DS 4.12 beta does have RTX support.
I can't speak to the vast majority of games, but the few Steam games I've played with the RTX card have performed fine. I have read about the issues though, the most common being BFV.
I'm not sure if it matters as far as Daz goes, but I'd read that RTX was an experimental feature in 1803 and wasn't fully active until 1809. I had to upgrade from 1803 in order to test the Star Wars Elevator Demo.
RTX uses a feature of DX12. So which version of Win10 you use shouldn't matter as Win10 all have DirectX 12. Rather than using software to do it, which is possible but as anyone who has run a ray tracing demo on a Pascal card knows not really real time, the RTX cards use dedicated hardware that is integrated into the Turing GPU to do it.
For rendering that does ray tracing this is a possible major boost to performance as the "RT cores" can do the ray tracing far faster than conventional software and GPGPU's can. The new 4.12 beta has this enabled for Iray and the performance improvements over Turing cards in 4.11 are significant.