How to control two bones with one dial controller

crazelmancrazelman Posts: 18

Hi everyone , i create a car and rigged it by following the How to rig a prop tutorial (https://www.daz3d.com/forums/discussion/156776/how-to-rig-a-prop-cabinet-doors) and i create bones for the each front wheels. Now what i want to do is create a custom controller to make them twist left and right together. I do some research and find the creating a pose control from daz documentation ( http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/start).

But i feel like this tutorial is outdated and can't figure out how to achieve what i want to do.

So do you have any tutorial, tips or way to control two bones with one single controller. Any ideas?

Post edited by crazelman on

Comments

  • Yes, the old Property Editor pane was removed - you now use the Property Hierarchy and the Parameters pane in Edit mode (right-click in the pane) to do the work. Creating a new property is a right-click in the Parameetrs pane job, then you set the sub-components and the controller to their desired values as usual and right-click on the controller slider to launch ERC Freeze.

  • ok thanks Richard for the fast reply. i will see if i can do it with the daz coumentation tutorial and your advice and see what happened.

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