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Comments
Can someone recommend a shader for the windows that prevents you from seeing into the building but still looks realistic? Most of these models are exteriors with big hollow interiors/
Hello!
I use a standard Iray glass shader (my favorites are from the KA Glassworks, they have nicer realistic surface options) and make sure that it is set to "Thinwalled = On". In order to prevent the "see-through" effect that comes with the empty shells, I plop appropriately scaled cube primitives with a dark gray/black matte shader inside. For modern style/scifi buildijngs I also oftern use mirror shaders for the glass.
Here is an example with one of the Victorian blocks.
Ciao
TD
+1 on rethinking kitbashes products. I like the road and freeway sets, so will need to look through the entire workflow. Nice to know that I can use Blender as a foundation app