When is the best time to submit a product (poses) for consideration for sale on Daz?
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(3-23-2021) Edited with update: Thank you for the advice, everyone. I just realized I never responded to this particular thread, so I figured I should update it. As of May 2020, I now have products in the store as a PA. If you're looking to become a PA, do look at the advice. There's some useful tips here. :-)
Original Post:
When is the best time to submit a product (in this case, poses) for consideration for sale on Daz?
I've been working on a set of poses that I would like to submit to Daz (I know it's hard to be accepted with how many poses already available, but I figure it wouldn't hurt to try).
However, is it better to submit a set to them when you have it mostly completed (but might still have a few kinks) to see if they're interested? Or is it better to submit it to them only once you have it as fixed as possible?
I ask because I wasn't sure if it was worth fighting with the final few issues I've noticed while creating promo renders, such as a pose where clothing decides to wrap around the hand in certain cases because the hand is so close to the arm. I suspect they would need to be ironed out before placing a pose on sale, but if they weren't accepted and I just used them for myself, I probably wouldn't worry about tweaking them because they're something I'd fix on a case by case basis.
Comments
Anyone else before I dive in?
No.....?
I'm giving you my thirty cents worth so hang on and I apologize in advance if my tone gets weird, but .......
1) I think your goal should be to become a Daz Vendor (P.A.[published Artist]) which is different than selling a pose set. Why? Because Daz gives you lots of access to their workings, perks and resources once you are a PA and I don't think they take that circle lightly. I doubt they would usher you in just because you made a single product. You'd have to have a bunch of products in the works. I suggest you think about a long-term commitment.
2) When should you try to sell anything? Honestly, when people sample it and think you should be selling it or they get a sample and ask where can they get the whole set to buy. Most things - people do for free - before they go commercial. Maybe give some away and get a decent footing (no pun intended) on poses before approaching Daz as a professional.
3) The general assumption (or sensible thing) is that you have a/an (almost) READY product or have the confidence to finish the product within a normal/reliable time frame before you pitch it to Daz. If there's parts you've never worked out, I would say wait until you had a handle on every important aspect before submitting your idea.
4) Good business says if you want to make a dent, make yours BETTER or make what's MISSING or have some other angle that drives your offerings. So you don't have to be the BEST pose-maker or compete with anyone. I suggest you find what the store lacks and start there. And then, possibly fill up your catalog with the generic general germane generally-posed gals and gents Poses so that it becomes a good (secondary/tertiary) purchase option whenever your catalog goes on sale.
5) The small, technical aspects will always be ironed out by the end-user. Some hands-on-the-hips account for clothing, but need adjusting for bikinis and tight clothing and others, the opposite - are touching the hips and need to be moved outward, Pick a likely scenario and roll with that. Your promo art will probably sort that out with a theme. Poses for what clothing level/style? Suits? Casual? Beach-wear? Jeans? What location do these poses fit? Let your promos set the tone.
6) If you want to be incredible out the gate, read the forums and get some feedback. Everybody likes options. Mirrors. Splits, upper and lower body. Interchangeable partials...flats and heeled pose variations. Male and female...a reset pose that zeroes the feet....some facial expressions....
There are just too many places to go with poses. Offer to make a set that goes with Daz Original sets......
Make poses for a Daz Figure, like a creature, robot or monster.....
Whatever you do, good luck and I hope to see what you come up with.
As an active PA here at Daz3D who sells poses...
ONLY submit when you have a completed product that has been fully tested.
For the clothing issue, either use a different outfit or tweak the pose a little to prevent the issue in the promo. Unless the poses are being made for a specific outfit for the figure, you are going to run into that issue somewhere with some outfit. Most of my pose promos have mild tweaks to them since I use custom shaped characters and cause of the outfits.
It may not hurt to have several sets to show them also.
See also the Publishing link at the bottom of the page.
Mattymanx already said everything I would say, so I'll just second that. When you have your finished product ready and have your promo art done, look at the How to Get Started section (follow the Publishing link at the bottom of the page) and follow the directions there to submit the images of your work for review. If you look under the Still Have Questions? section at the bottom of that same page, there's also contact information if you want to talk to someone at Daz and get advice before you have a product ready to submit. Good luck!
What Matty and Quixotry said :D
Complete product with promos-- promos are what sell it not only to customers but to Daz-- and have a couple prodcuts to show. Best foot forward :D
Good luck with your poses product - I would really like to be surprised by it.
You have to impress the review comittee with great promos and a sellable product that is complete and ready for testing and sale. And remember they look at promos everyday from other PAs so scan the store, see the quality of the promos and try to make your promos at the same level of artistry.
You can also have a look at this promo thread it may offer some ideas. https://www.daz3d.com/forums/discussion/26232/art-of-the-promo/p1
Let me POSE a question, what's expected level of pre-checks before submission?
Do vendors beta-test poses? Some complicated products are tough to get right so I figured those had a beta stage, but what's the norm?
Like, would shaders get beta tested or environments?
Does anyone solicit forumites for beta testers?
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PAs are expected to fully test their products before submission - they should pass QA at the first go.
Everything needs to be tested, to check that everything has been included in the package and behaves as intended. Poses need to be tested to check that they don’t move the figure if they’re not supposed to, for example. Shaders would be tested to check that all the maps are there, and all the settings supposed to be included are there. For environments you’ll test that everything is there, loads as intended where it’s supposed to be, that morphs work if there are some....
You’re supposed to submit a product ready to sell. Daz QA will test it, but it’s supposed to be final testing before release, not early testing. So yes, good practice is to have it beta tested beforehand.
One way of doing that, I find, is by making the actual artwork. It's at that point you look at it from a users perspective.. and usually thats where you spot all the little issues. Fun times :D
What they all said. ;) and I second what Jack said as well. I find most of my issue during the promo stage. There's a lot of "oh hell"s and fixing and resaving going on while I do my promos.
Same here. XD
The second you're happy with it.
Bearing in mind, you're probably gone back a few times to tweak something.
Thanks for the encouraging advice everyone. I appreciate it. :-)
I think I'll wait to submit anything until I have at least two or three complete sets fully complete, with at least one a bit more niche before I try submitting anything. It might be a while before I have those fully ready, but it helps to know that I need to have it as complete as possible first.
I had male and female options for the set I've been working on, but I was debating whether or not to try doing mirrors. Maybe I'll plan on going ahead and doing that from the get-go. I'm also thinking of going ahead and making a few monster poses as a seperate pose set, based on what you've mentioned.
Good to know that the promos can have mild tweaks done to them, too. I wasn't sure how much leeway PAs had to tweak poses for a promo, whether you were allowed to do it at all, or if minor adjustments were okay. Knowing that will definitely make it easier to work with.
I can very much see that. Creating the first couple promo renders is where I realized I had a few issues that still needed resolved, and that's when I started wondering at what point the submission phase should start. Fun times indeed. :-)
Thanks again, everyone, for the answers and advice. Now... to go iron out the issues that still need wrangling and start brainstorming other pose ideas.
I am having trouble uploading files to Daz for my initial PA application. How can I get around this?
Are you submitting through the support desk?
https://dazpasupport.zendesk.com/hc/en-us/requests/new?ticket_form_id=360001055171
You'll want to make sure "New PA Application" is selected. You should be able to click "Add File" in the attachments section to upload your images there.
You won't upload the actual product files, just the images. (Like the promo images you see on the different product pages).
When you're confident they are ready, and the renders will really impress.
I'm going to second this, but from the PA side of things this time.
I forgot about the thread since I made it a while back, so I've updated the original thread. Thank you for the advice and suggestions, everyone. :-)