DazStudio 4.12 Rendering Issue

AlanDavisAlanDavis Posts: 12
Hi, first of all, i apologize for my poor english. I woukd like to know if anyone experiences issue rendering large scene with the last update of DazStudio. It seems to me DazStudio 4.12 switch to cpu everytime i try to render a scene bigger than 1 gigabite. I already update the last Nvidia Driver. The problem is that i did'nt had any issue rendering the same scenes with DazStudio 4.11 Any feedback, please?
Post edited by AlanDavis on

Comments

  • glaseyeglaseye Posts: 1,312

    I hacve done a few renders in 4.12beta with scenes that used more then 1GB of VRAM total without a problem sofar.  But have not tried scenes yet that used the 'limit' in 4.11...

  • fastbike1fastbike1 Posts: 4,078
    edited August 2019

    I can render up to the max VRAM on my 980TI without any issues.

    Post edited by fastbike1 on
  • CoryllonCoryllon Posts: 284
    OP: is it defaulting to Native GPU? If so I have a post about this already. Still not gotten an answer. Best I am found is a restart helped program helped on occasion.
  • Coryllon said:
    OP: is it defaulting to Native GPU? If so I have a post about this already. Still not gotten an answer. Best I am found is a restart helped program helped on occasion.

    Hi Coryllon, No is Nvidia Gpu geoforce 1080 11giga ti
  • CoryllonCoryllon Posts: 284

    do me a favor, clear your log file, start the render again and then open up the log file and post the contects here. Use the insert Code snippet option.

  • AlanDavisAlanDavis Posts: 12
    edited August 2019
    Coryllon said:

    do me a favor, clear your log file, start the render again and then open up the log file and post the contects here. Use the insert Code snippet option.

    I downloaded the last DazStudio update this evening and now everything works fine ????

    thank you anyway, Coryllon 

    Post edited by AlanDavis on
  • AlanDavisAlanDavis Posts: 12
    edited August 2019
    AlanDavis said:
    Coryllon said:

    do me a favor, clear your log file, start the render again and then open up the log file and post the contects here. Use the insert Code snippet option.

     

    Post edited by AlanDavis on
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