Why is this happening

I exported it, many times, it works on the pc I made it, I open it on my laptop I get this. I really don't know how to export the clothes, full compatible with genesis 8 with the bones and all the materials. 

DAZStudio_W0E3bOPxhQ.png
608 x 243 - 14K

Comments

  • Cris PalominoCris Palomino Posts: 11,661

    Where are you exporting from and what format are you exporting to?

    Did you create it on and rig it to Genesis 8 in the program where you created it?

    Normally you will rig it in Studio.

  • Okay, I got this part, there is a folder in data that I need to copy as well, and for the materials, Daz will ask for location afterward. Now I just need to find why the bones are not exported.

  • edited August 2019

    I am exporting from DazStudio To DazStudio Library, using save as > support asset > figure/prop. I did the rig in DazStudio, I'm following this https://www.daz3d.com/the-ultimate-guide-to-creating-complex-outfits-bundle.
    I have 5 meshes in this current situation, boots/glove/shirt/skirt these 4 that I exported without any rig attached to it, work fine now, I tested them. But Armband is gone literally, I did a few other items but they didn't work also. So I wasted time, saved them, thinking they are working fine, but with exporting all went to fail. I simply want to have clothes in my DazStudio Library, that I made and exported and to use them with drag and drop on the genesis 8.
    I make my meshes in Blender

     

    Post edited by narutobleachonepiece0 on
  • Cris PalominoCris Palomino Posts: 11,661

    Does it tell you to bring your meshes into Daz as an obj or what?

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