Centaur Maxx for Genesis 8 Male Centaur [Commercial]

SotoSoto Posts: 1,440
edited August 2019 in Daz PA Commercial Products

Centaur Maxx for Genesis 8 Male Centaur

 

DETAILS

Transform Maxx into an imposing mythological creature with this set of detailed HD morphs, fibermesh add-ons and photorealistic textures, including a smoother transition from human to animal.

The included shape and HD details will make the perfect companion to the big frame of Maxx.

Includes the HD shape (separate base and details), multiple fibermesh items (including two feathering styles), a new set of tattoos for the custom layered shader, separate body and face war paint presets and a bonus fantasy ear morph.

For a complete list of what this set comes with, please read the Feature list.

 

WITH AND WITHOUT MAXX

While the product is made specifically for Maxx HD, it will work on other characters with certain limitations:

On other characters:

  • The HD Shape (a bonus scale morph is included to adjust the proportions to your character)
  • The textures
  • All fibermesh pieces
  • Default transition from human to horse

Maxx Exclusive:

  • The soft transition from human to horse
  • The war paint
  • The tattoos

In short, the horse section works on other characters and the human skin options are exclusive to Maxx

Post edited by Soto on

Comments

  • Carola OCarola O Posts: 3,823

    he look Awesome! I really can't pick him up now, or the any of the centaur things really. But I hope to be able to get him (and needed required products) at a catch up sale later in september :) 

  • SotoSoto Posts: 1,440

    Thank you! :D

  • MelissaGTMelissaGT Posts: 2,611
    edited August 2019

    Can the tail and feather be used on DH2 (just the horse, not the centaur)? DH2 so desperately needs better hair options and I was hoping the centaur updates would have prompted that to drop too. 

    I already have Maxx (and Dolb...and pretty much everything else you put out, haha)...I'd just really love to be able to enhance my base DH2 as well. 

    Post edited by MelissaGT on
  • SigurdSigurd Posts: 1,087

    I was pretty sure I was going to pass on the centaur at this time until I saw this. I already have Maxx and he is quite a character. I especially love the feathering on the fetlocks. A detail on draughthorses that I really appreciate. Great job!

  • AntManAntMan Posts: 2,051

    Wow you did an outstanding job with this!!!

     

  • Yes hat's off the morph on the horse is amazing !!!

  • RAMWolffRAMWolff Posts: 10,212

    I really LOVE your transition between the meeting of the horse and human! The other centaurs have almost a distinct cut off between the human and horse and that's a little disturbing to me. 

    If this doesn't fit other males (and perhaps females), if sales are good for you, perhaps you could make a pack that would work with the other breeds and hides?  

    This is the way I imagine a Centaur should look! 

  • ArtiniArtini Posts: 9,471
    edited August 2019

    Yes, morphs are very good, but materials are outstanding. Triple wow from me.

    The soft transition from human to horse is the best, I have seen so far.

     

    Post edited by Artini on
  • Dim ReaperDim Reaper Posts: 687

    First of all, thank you to Hellboy for making such a fantastic character with such attention to detail.  I've spent most of the afternoon experimenting and had a lot of fun doing so.

    One issue - every time I load up a scene with Centaur Maxx, I have to re-apply the skin blend script.  For some reason it doesn't "stick" after saving and reloading.  Minor issue, and it's not a problem to do this, but I thought it might be worth mentioning for anyone who is having the same problem that they need to re-apply the script.

  • jardinejardine Posts: 1,202

    wow.

    i was going to pass on the g8 centaurs until i saw this.  the human/horse shape and texture merging is awesome.  looks great...

    any plans for a maia version?  she'd make a rocking centauress.  :)

    j

     

  • jcbunnjcbunn Posts: 270

    looks much better than Daz's version

  • HylasHylas Posts: 4,989

    This looks crazy good!

    Is it possible to use this with only the feathering at the hooves, but not the fibermesh hair that covers the rest of the body? I think it might be too tough on my system.

  • IldanachIldanach Posts: 217

    This is one of my favourite characters of all time. Straight into my runtime the minute I saw it. Cheers Hellboy!

  • Romulus71Romulus71 Posts: 144

    Hylas, the feathering is separate

  • FeralFeyFeralFey Posts: 3,928

    I just saw this in the store. Fabulous work, Hellboy!  Excellent job, as always. I hope it does well for you.

  • GordigGordig Posts: 10,072
    edited August 2019
    Hellboy said:

    On other characters:

    • The HD Shape (a bonus scale morph is included to adjust the proportions to your character)
    • The textures
    • All fibermesh pieces
    • Default transition from human to horse

    Maxx Exclusive:

    • The soft transition from human to horse
    • The war paint
    • The tattoos

    In short, the horse section works on other characters and the human skin options are exclusive to Maxx

    How does the "default transition" differ from the standard centaur? I don't have C8 yet, and since I own neither the Brute nor Maxx himself, and overwhelmingly render females, this will go a long way towards determining whether or not I pick up Centaur Maxx with my initial centaur purchase.

    Post edited by Gordig on
  • SotoSoto Posts: 1,440
    Gordig said:

    How does the "default transition" differ from the standard centaur?

    It doesn´t, it´s the one included with the Centaur 8 :)

  • GordigGordig Posts: 10,072

    Thought that might be the case. Unfortunately, I had to pass on this for the time being.

  • SotoSoto Posts: 1,440
    Sigurd said:

    I was pretty sure I was going to pass on the centaur at this time until I saw this. I already have Maxx and he is quite a character. I especially love the feathering on the fetlocks. A detail on draughthorses that I really appreciate. Great job!

    Artini said:

    Yes, morphs are very good, but materials are outstanding. Triple wow from me.

    The soft transition from human to horse is the best, I have seen so far.

     

    AntMan said:

    Wow you did an outstanding job with this!!!

     

    Yes hat's off the morph on the horse is amazing !!!

    Artini said:

    Yes, morphs are very good, but materials are outstanding. Triple wow from me.

    The soft transition from human to horse is the best, I have seen so far.

     

     Thank you for the nice comments!

    jardine said:

    wow.

    i was going to pass on the g8 centaurs until i saw this.  the human/horse shape and texture merging is awesome.  looks great...

    any plans for a maia version?  she'd make a rocking centauress.  :)

    j

     

    Thanks! It is possible, if I had more time, I would have made her too :)

    Can the tail and feather be used on DH2 (just the horse, not the centaur)? DH2 so desperately needs better hair options and I was hoping the centaur updates would have prompted that to drop too. 

    I already have Maxx (and Dolb...and pretty much everything else you put out, haha)...I'd just really love to be able to enhance my base DH2 as well. 

    I am not sure... I don´t even know if the DH2 is the exact same base for the Centaur. If it is, my bet is you would have to manually convert the item like when converting things between Genesis 3 and 8, you can follow SickleYield's tutorial as a reference. But I doubt they would work out of the box on the Horse.

     

    First of all, thank you to Hellboy for making such a fantastic character with such attention to detail.  I've spent most of the afternoon experimenting and had a lot of fun doing so.

    One issue - every time I load up a scene with Centaur Maxx, I have to re-apply the skin blend script.  For some reason it doesn't "stick" after saving and reloading.  Minor issue, and it's not a problem to do this, but I thought it might be worth mentioning for anyone who is having the same problem that they need to re-apply the script.

    Thanks! I wish I could be more helpful with that, I assume it is some kind of issue from the geograft and the texture of the torso being extended to the 1Coat during loading a scene. The centaur is a more complicated thing behind the scenes that it looks like. Other thing I can think of, is the script to blend the material settings after changing the torso settings is copying the whole torso material into 1Coat and then reaply the correct texture maps. It sounds as if the script was being applied at scene loading without copying the maps (but neither makes sense). Let me know if the issue keeps going and I´ll see if someone can take a look at what´s going on with that :)

  • MelissaGTMelissaGT Posts: 2,611
    edited September 2019
    Hellboy said:
    Sigurd said:
    I am not sure... I don´t even know if the DH2 is the exact same base for the Centaur. If it is, my bet is you would have to manually convert the item like when converting things between Genesis 3 and 8, you can follow SickleYield's tutorial as a reference. But I doubt they would work out of the box on the Horse.

    Yeah, the base is the same, though the rigging is a bit different at the shoulder where the human figure's hips would be. I wish it were as simple as the conversion process for clothing/hair between G3 and G8...but it's not. I tried the transfer tool, and I tried inheriting the rigging from DH2, but I'm still doing something wrong. DH2 and Centaur 8 load in different places by default (C8 actually under the floor a bit) I'm assuming because of the height of the character. Not sure if that has anything to do with it. 

    Post edited by MelissaGT on
  • WillowRavenWillowRaven Posts: 3,787

    For those who've had this on their wishlist ... it's only $1.99 right now !!!

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