Animate2 Block and Poses Issue
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Having an issue with blending custom poses and animate2 blocks, heres whats going on:
I have applied a custom static pose to my G8 fiqure by first applying a default pose from the stock libray and then making some small adjuss to nodes.
I then used the "Create aniBlock From Studio Keyframes" option to apply my custom pose to the animate2 timeline.
Here's where the issue occures -
Once I hit play on the animate2 timeline, the node (right Shoulder) I adjusted in the defualt pose moves postion.
There is not another aniblock after my pose block so I dont belive its a transition issue. If I do put an animation block after mine the issue is still there.
First Screen shot is the static pose. Second is what happens once I hit play...or when I go back to the start of the timeline after "Create aniBlock From Studio Keyframes"
Appricate any input.
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Comments
Is the shoulder posed directly (on the shoulder bone) or is it making use of pose controls on the figure node?
Using pose controls to change the position of the node
found a work around.
If I lock the nodes prior to creating an aniBlock from studio keyframes and then unlock them after, everything works as intended.