Rendering problem
taraque2013
Posts: 79
Also... I was having this problem Rendering and saw that there was a similar problem discussed back in Dec. Only my problem is when I try to Render using the lower quality settings (a 1, 2, or 3) on the Quality vs Speed dial. A message comes up saying, "Warning! Obscuring the view port during an Open Gl render may corrupt the final image". Then when I say okay (cause I have no idea what they are talking about) Daz freezes up on me. Can someone help me please.
Comments
I do know when that warning pops up it means close both side panels that you have open..so you can see the full screen..hope that helps you ......I am not that great at explaining so I do ...pictures... look at the red circles close these.....Trish
The lower quality settings all use your video card. The warning is telling you not to switch to another application that will cover part or all of the viewport as doing so may confuse the system and lead to corrupted renders. The fact that the application freezes, assuming it stays frozen for a few minutes (the better OpenGL renders aren't instant) probably indicates that your video card or its driver won't play nicely with DS Open GL rendering - what do you have (Help>Troubleshooting>About Your Video Card)?
The warning only means that you shouldn't put another program's window on top of the render before it's finished. What's happening is that the render in quality settings 1, 2 and 3 uses your computer's graphics card. Other programs also use the graphics card to generate what you see in their windows, and the graphics card can't do both at once with 100% reliability; there is a very good chance the render will be corrupted.
Your options are (1) don't try to do anything else on your computer while it's rendering, or (2) use quality setting 4, which uses your computer's main processor to do the render instead of the graphics card. This will probably be slower, but the render should look better; settings 1, 2 and 3 do not use the full render capabilities of DAZ|Studio. It also allows you to do other things on your computer while it's rendering, just like it normally allows you to run several programs at the same time.
(Don't overdo it, though — rendering a 3D image is one of the most energetic things you will ever make your computer do. If you happen to run at the same time another program using lots of computer power, everything will quickly start to slow down.)
Thank you. Now when I render on setting 4 I can see it working and have the option to cancel. But in other settings I only get a blue circle near my pointer. I assumed that Daz froze. Is that assumption right? I have a Radeon 7700 on a Great computer. I think my GPU should be able to handle this render. Also I was wondering why my time of my post off by 2 hours. My computer time is right and set to 'Time windows.com'.
Your graphics card might be perfectly capable, but it depends on a program called a graphics driver to tell it how to make the pretty pictures on your screen. For a Radeon card the driver should get regular updates — if you haven't been updating since you got your computer, the driver you have installed might not be using the full capabilities of the card. The easiest way to see what's happening is to check that "About Your Video Card" (only the top half, the blocks of text in the bottom half can be ignored for now).
That would depend on whether the blue circle is turning or not. If its turning than your computer and DS is working, its not frozen. Thing with 1, 2, 3, setting is that new window with picture shows up when render is done, not at beginning like setting 4.
Thanks, that's what I needed to hear. I didn't want to wait forever and then have nothing happening all that time. It's my first render and I heard it can take a long time. I'll also check for updated drivers, but I just did that like in Nov. when I bought it. Now if only I could hurry up and make an avatar for my forum picture. Hey, can we use animation as part of our avatar? Maybe that question should be a new thread.
I'm just wondering why your using the OpenGL render setting. The 3Delight render engine is a Version of engine used to make real movies and to me far above the GPU based renders.
Because the tutorial said in order to do a fast (draft) render I should choose a lower setting. I watched a tutorial where a guy said that it took him a day and a half to render a short animation. I think he said he was using a laptop, but I didn't want to wait that long just to show my friend in Ohio what I did. He's convinced that it takes weeks to make a 5 minute animation. It did take me a couple of hours to actually make my first character cause of all the morphs (and my lack of knowledge using them) but using the aniblocks makes things really move along quite swiftly. I haven't tackled the voice stuff yet. I read earlier that the Bone aniblocks don't work on M4. I got to check that out. I sure did plan on buying them tonight.
That makes sense. But you can also do Lower Render settings for the full render engine as well.
Here are the Basic ones I use... http://www.daz3d.com/forums/discussion/16085/
Thanks. I actually started trying to learn lipsync and discovered that there is no view / tab lipsync in 4.6 . Is the audio in animate 2 and in the Edit the only lipsync I have. Do I have to buy a lipsync?
Lipsync is ONLY in the 32bit version of DS. You can have both versions installed, I do.
I just did the Render zip that you recommended. Got it right on the second try. So the audio is just like lipsync? And do I get some wave files to sample? I was looking at a lipsync tutorial and the guy was able to pull up an Evaluation sounds "Burbled.wav" Does that come with DZMimic? I'm not sure if I had the 32 bit Daz and my friend told me I didn't need it cause I had the 64 or I never had it. In either case, if I get it will they work together? Is the lack of a 32 bit the reason why I can't find the keyframe box that the tutorials pull up when making animation sequences. Does the keyframe in animate 2 replace it?
I'm not sure what your saying here but as I said I have DS 4.6 32 bit and 64 bit both installed right now. I use the 32 bit to do my lipsync in and the 64 bit to render with. If your talking about KeyMate in DS that is a sold Plugin and not built into DAZ Studio. And the Same applies to GraphMate, it too is a sold plugin. I use both along with the full AniMate2. Animate itself has a small Graph editor in it and you can edit keys in both the Daz Studio Timeline by selecting the Key frame on the timeline and changing the part that is wrong such as a arm rotation. The Animate also has a Key frame edit mode.
Got it, thx